Mobility and Locative Media
Mobile Communication in Hybrid Spaces
Edited by Adriana de Souza e Silva, Mimi Sheller
Routledge – 2014 – 268 pages
Series: Changing Mobilities
Mobilities has become an important framework to understand and analyze contemporary social, spatial, economic and political practices. Especially as mobile media become seamlessly integrated into transportation networks, navigating urban spaces, and connecting with social networks while on the move, researchers need new approaches and methods to bring together mobilities with mobile communication and locative media. Mobile communication scholars have focused on cell phones, often ignoring broader connections to urban spaces, geography, and locational media. As a result, they emphasized virtual mobility and personalized communication as a way of disconnecting from place, location and publics.
The growing pervasiveness of location-aware technology urges us to rethink the intersection among location, mobile technologies and mobility. Few studies have addressed the many transformations taking place in mobile sociality and in urban spatial processes through the appropriation of these technologies. This edited collection will address this gap by exploring the intersection of mobility, mobile communication, and locative media, as well as the implications of this for adjacent fields such as mobile art, mobile gaming, architecture, design, and urban planning."
Introduction: Moving Towards Adjacent PossiblesAdriana de Souza e Silva & Mimi Sheller Part I: Re-thinking Cohesion, Coordination, and Navigation 1. Mobile Phones and Digital Gemeinschaft: Social Cohesion in the Era of Cars, Clocks and Mobile PhonesRich Ling2. Walking in the Hybrid City: From Micro-Coordination to Chance OrchestrationRobbin van der Akker3. Direct Video Observation of the uses of Smartphones on the Move: Reconceptualizing Mobile Multi-ActivityChristian Licoppe & Julien Figeac4. Rerouting Borders: Politics of Mobility and the Transborder Immigrant ToolFernanda Duarte Part II: Performing Location, Place-Making, and Mobile Gaming 5. Online Place Attachment: Exploring Technological Ties to Physical PlacesRaz Schwartz 6. Location as a Sense Of Place: Everyday Life, Mobile and Spatial Practices in Urban Spaces Didem Özkul 7. Performing City Transit Taien Ng Chan 8. Location-Based Gaming Apps and the Commercialization of Locative Media Dale Leorke 9. Houses in motion: An Overview of Gamification in the Context of Mobile Interfaces Nathan Hulsey Part III: Mobile Cities: Mapping, Architecture and Planning 10. Exploring Locative Media for Cultural Mapping Peter Hemmersam, Jonny Aspen, Andrew Morrison, Idunn Sem, & Martin Havnør 11. Designing for Mobile Activities: Wifi Hotspots, Users and the Relational Programming of Place Michael Doyle 12.The Power of Place and Perspective: Sensory Media and Situated Simulations in Urban Design Gunnar Liestøl & Andrew Morrison 13. The Will to Connection: A Research Agenda for the "Programmable City" and an ICT "Toolbox" for Urban Planning Ole B. Jensen Epilogue14. Restless: Locative Media as Generative Displacement Teri Rueb
Adriana de Souza e Silva is Associate Professor at the Department of Communication at North Carolina State University (NCSU), affiliated faculty at the Digital Games Research Center, and a faculty member of the Communication, Rhetoric and Digital Media (CRDM) program at NCSU.
Mimi Sheller is Professor of Sociology and directs the Center for Mobilities Research & Policy at Drexel University. Her research combines Caribbean studies, mobilities theory, and mobile locative media. Author of four monographs on the Caribbean, she is co-editor of Tourism Mobilities (2004), Mobile technologies of the city (2006), The Routledge Handbook of Mobilities (2014), and L.A. Re.Play issue of Leonardo Electronic Almanac (2014).