Book Search
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Introduction to Game Physics with Box2D
Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game physics in a relaxed and entertaining yet instructional style. It offers a cohesive treatment of the topics and code involved in programming the physics for 2D...
Published February 5th 2013 by CRC Press
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3D Math Primer for Graphics and Game Development, 2nd Edition
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics....
Published November 1st 2011 by A K Peters/CRC Press