The Video Game Theory Reader 2

Edited by Bernard Perron, Mark J.P. Wolf

List Price: $130.00

Add to Cart

About the Book

The Video Game Theory Reader 2 picks up where the first Video Game Theory Reader (Routledge, 2003) left off, with a group of leading scholars turning their attention to next-generation platforms-the Nintendo Wii, the PlayStation 3, the Xbox 360-and to new issues in the rapidly expanding field of video games studies. The contributors are some of the most renowned scholars working on video games today including Henry Jenkins, Jesper Juul, Eric Zimmerman, and Mia Consalvo. While the first volume had a strong focus on early video games, this volume also addresses more contemporary issues such as convergence and MMORPGs. The volume concludes with an appendix of nearly 40 ideas and concepts from a variety of theories and disciplines that have been usefully and insightfully applied to the study of video games.

You may also be interested in:

Virtual Theatres

Gabriella Giannachi

The first full-length book of its kind to offer an investigation of the interface between theatre, performance and digital arts, Virtual Theatres presents the theatre...

Published 03/11/2004 | 978-0-415-28378-6

more information about Virtual Theatres

cover

Virtual Theatres

Gabriella Giannachi

The first full-length book of its kind to offer an investigation of the interface between theatre, performance and digital arts, Virtual Theatres presents the theatre...

Published 03/11/2004 | 978-0-415-28379-3

more information about Virtual Theatres

cover

The Video Game Theory Reader 2

Bernard Perron, Mark J.P. Wolf

The Video Game Theory Reader 2 picks up where the first Video Game Theory Reader (Routledge, 2003) left off, with a group of leading scholars...

Published 11/12/2008 | 978-0-415-96283-4

more information about The Video Game Theory Reader 2