1st Edition

The Rapid Prototyping Game

By Matthew Smith, Andrew Peterson Copyright 2021
    120 Pages 120 Color Illustrations
    by CRC Press

    The Rapid Prototyping Game provides a "systems design" vehicle where players can group basic game elements into manageable categories.  They then define and isolate specific elements so they can analyze how they interact with each other in a game they develop. Through gameplay, players are able to critically identify how adding, subtracting, or combining game elements can create dynamic changes in a game.  

    The Rapid Prototyping Game will appeal to experienced game designers who are stuck in a rut, beginning game designers who need to learn how systems design and the iterative process works, and also to the educator who wants to introduce a "hands on approach" to the classroom.

    Iteration

    Mechanics

    Reflection

     Turn Order

     

    Biography

    Matthew Smith, School of Digital Media, Ferris State University

    Andrew Peterson, Coordinator of Instructional Technology, Ferris State University