Ed Hooks' essential acting guidebook for animators has been fully revised and updated in this 4th edition.
Hooks uses classical acting theory – from Aristotle to Stanislavsky and beyond – to explain everything from character analysis and physical movement to facial expression and scene structure. He speaks directly to animators, instead of stage or screen actors. Acting for Animators is an invaluable primer for beginner animators and a useful reference for experienced pros.
New to this fourth edition:
- 6 new scene-by-scene acting analyses of animated feature films, including Zootopia and The Little Prince
- an annotated analysis of Walt Disney’s famous 1935 memo to Don Graham, regarding how best to train animators
- advice to the animator about how best to perform visual references
- a chapter on Virtual Reality
- an online database of Ed’s previous film analyses, all in one place.
534-Word History of Acting
Animator versus Stage Actor - Vive La Difference!
Before we Start, A Few Useful Definitions…
Acting: 9 Basic Principles
INSIGHTS, PERSPECTIVES AND SUGGESTIONS
Why Story Matters
The Psychological Gesture and Use of Atmosphere
The Adrenaline Moment
Animating Force vs Form
Laban Movement Theory
Heroes, Villains and Your Intended Audience
Our Sense of Sight is More Powerful than …
Acting is a Process of Exposing, Not Hiding
Video References and Mirrors
Character Analysis - A Template
The Expression of Emotion in the Human Face
The Willing Suspension of Disbelief and Animation
Farce - A Particular Kind of Comedy
Acting in Video Games
3. Performance Capture
7. Male/Female Relationships
8. Can a Videogame make a player cry?
Short Animation Guidelines
Introduction to Film Analysis
BOY AND THE WORLD (2015)
THE JUNGLE BOOK (2016)
THE LITTLE PRINCE (2016)
Walt Disney's 1935 Memo to Don Graham