Acting for Animators: 4th Edition, 2nd Edition (Paperback) book cover

Acting for Animators

4th Edition

By Ed Hooks

© 2017 – Routledge

212 pages | 28 B/W Illus.

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pub: 2017-04-24
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Description

Ed Hooks' essential acting guidebook for animators has been fully revised and updated in this 4th edition.

Hooks uses classical acting theory – from Aristotle to Stanislavsky and beyond – to explain everything from character analysis and physical movement to facial expression and scene structure. He speaks directly to animators, instead of stage or screen actors. Acting for Animators is an invaluable primer for beginner animators and a useful reference for experienced pros.

New to this fourth edition:

- 6 new scene-by-scene acting analyses of animated feature films, including Zootopia and The Little Prince

- an annotated analysis of Walt Disney’s famous 1935 memo to Don Graham, regarding how best to train animators

- advice to the animator about how best to perform visual references

- a chapter on Virtual Reality

- an online database of Ed’s previous film analyses, all in one place.

Table of Contents

Introduction

534-Word History of Acting

Animator versus Stage Actor - Vive La Difference!

Before we Start, A Few Useful Definitions…

  • Acting
  • An Illusion of Life
  • Action
  • Objective
  • Conflict

Acting: 9 Basic Principles

  • Thinking Tends to Lead to Conclusions, and Emotion Tends to Lead to Action
  • We empathize only with Emotion
  • Empathy vs. Sympathy
  • Theatrical Reality is not the Same Thing as Regular Reality
  • Your Character Should Play an Action in Pursuit of an Objective While Overcoming an Obstacle
  • A few words about .,.. Super Objectives
  • Acting is Doing. Acting is also Reacting.
  • Play an Action Until Something Happens to Make You Play a Different Action
  • Scenes Begin in the Middle, Not at the Beginning
  • A Scene is a Negotiation
  • Relationships are the way Characters Feel About Each Other

INSIGHTS, PERSPECTIVES AND SUGGESTIONS

Why Story Matters

Animating Dialogue

Power Centers

Status Transactions

The Psychological Gesture and Use of Atmosphere

The Adrenaline Moment

"Ma"

Animating Force vs Form

Laban Movement Theory

Heroes, Villains and Your Intended Audience

Our Sense of Sight is More Powerful than …

Acting is a Process of Exposing, Not Hiding

Active Listening

Video References and Mirrors

Character Analysis - A Template

Pantomime

The Expression of Emotion in the Human Face

The Willing Suspension of Disbelief and Animation

Comedy

Farce - A Particular Kind of Comedy

Caricature

Virtual Reality

Video Games

Empathy

Acting in Video Games

1. Eyes

2. Humor

3. Performance Capture

5. Credibility

6. Dialogue

7. Male/Female Relationships

8. Can a Videogame make a player cry?

Short Animation Guidelines

Introduction to Film Analysis

Acting Analyses:

ALADDIN (1992)

BOY AND THE WORLD (2015)

ANOMALISA (2015)

THE JUNGLE BOOK (2016)

ZOOTOPIA (2015)

THE LITTLE PRINCE (2016)

ADDENDUM

Walt Disney's 1935 Memo to Don Graham

About the Author

Ed Hooks was a professional actor for 30 years before becoming one of the most respected acting teachers in the world. He has taught Acting for Animators for most major animation studios and video game companies, including Disney Animation, Valve Software, Ubisoft, Warner Brothers, Sony and Electronic Arts, and has been a featured speaker at many international animation festivals and conferences. He teaches at schools such as Ringling College of Art and Animation (Florida) and Filmakademie Baden-Wurtemberg (Germany).

Subject Categories

BISAC Subject Codes/Headings:
ART004000
ART / Techniques / Cartooning
PER000000
PERFORMING ARTS / General
PER001000
PERFORMING ARTS / Acting & Auditioning