Basics of Game Design: 1st Edition (e-Book) book cover

Basics of Game Design

1st Edition

By Michael Moore

A K Peters/CRC Press

400 pages

Purchasing Options:$ = USD
Paperback: 9781568814339
pub: 2011-03-23
Hardback: 9781138427877
pub: 2017-09-14
eBook (VitalSource) : 9780429064456
pub: 2016-04-19
from $40.48

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Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design t

Table of Contents

Introduction. Making Games. Game Play and Game Mechanics. Math and Logic in Games. Inside Game Mechanics. On Movement. On Combat. On Characters and Monsters. On Items. On Magicks and Technologies. On Puzzles in Games. Implementing the Design. Storytelling in Games. Designing Playfields. Interface Design. A Conversation with Chris Taylor.

Subject Categories

BISAC Subject Codes/Headings:
COMPUTERS / Programming / Games