Computers are a fundamentally important tool in sport science research, sports performance analysis and, increasingly, in coaching and education programmes in sport. This book defines the field of ‘sport informatics’, explaining how computer science can be used to solve sport-related problems, in both research and applied aspects.
Beginning with a clear explanation of the functional principles of hardware and software, the book examines the key functional areas in which computer science is employed in sport, including:
Bridging the gap between theory and practice, this book is important reading for any student, researcher or practitioner working in sport science, sport performance analysis, research methods in sport, applied computer science or informatics.
Foreword (Arnold Baca) Preface (Larry Katz) 1. An Introduction to Sport Informatics (Daniel Link and Martin Lames) 2. Computers, informatics and sport (Peter Dabnichki and Chikara Miyaji) 3. Databases and expert systems (Keith Lyons) 4. Data acquisition and processing (Arnold Baca) 5. Motion tracking and analysis systems (Roland Leser and Karen Roemer) 6. Modelling and simulation (Jürgen Perl) 7. Game Analysis (Peter O'Donoghue) 8. ICT-enhanced learning and training (Josef Wiemeyer and Florian ‘Floyd’ Mueller)
The Routledge Research in Sport and Exercise Science series is a showcase for cutting-edge research from across the sport and exercise sciences, including physiology, psychology, biomechanics, motor control, physical activity and health, and every core sub-discipline. Featuring the work of established and emerging scientists and practitioners from around the world, and covering the theoretical, investigative and applied dimensions of sport and exercise, this series is an important channel for new and ground-breaking research in the human movement sciences.