1st Edition

Create Stunning Renders Using V-Ray in 3d Max
Guiding the Next Generation of 3D Renderers

  • Available for pre-order. Item will ship after October 29, 2021
ISBN 9780367701352
October 29, 2021 Forthcoming by A K Peters/CRC Press
240 Pages 332 Color Illustrations

USD $59.95

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Book Description

Create Stunning Renders Using V-Ray in 3d Max: Guiding the Next Generation of 3D Renderers is a step by step guide on how to create realistic renderings using V-Ray for 3ds Max. The potentials of V-Ray are detailed using a bedroom scene as an example. The book introduces the 3ds Max interface and the basic commands, so that the reader can get familiar with the work environment from the very beginning.

This book is intended for architects, interior designers, and anyone else wanting to create photorealistic renderings using V-Ray in 3ds Max. The reader does not need to have any experience to follow this book, but any prior knowledge of working in 3ds Max will help the reader jump right in.

Table of Contents


My Story

1      Getting Started

1.1         3ds Max Interface Overview

1.2         Viewports

1.3         Create & Modify Standard Primitives

1.4         Selecting objects

1.5         Transform commands

1.6         Saving a project


2      Rendering Settings

2.1         Assign V-Ray

2.2         V-Ray Frame Buffer

2.3         Rendering Settings

2.3.1 V-Ray

2.3.2 GI

2.3.3 Render Elements

2.3.4 Common

2.4         Interactive Production Rendering (IPR)


3      Cameras

3.1         Placing a VRayPhysicalCamera

3.2         VRayPhysicalCamera settings

3.3         Camera Lister


4      Natural Lighting

4.1         VRaySun

4.2         HDRIs and Dome VRayLight


5      Artificial Lighting

5.1         VRayLights

5.2         VRayIES

5.3         VRayLightMix


6      Material Editor

6.1         Slate Material Editor

6.2         Compact Material Editor

6.3         Slate vs Compact Material Editor


7      Materials

7.1         The scene materials

7.2         Asset Tracking

7.3         UVW Map


8      Libraries

8.1         VRayMtl Presets

8.2         V-Ray Material Library

8.3         Cosmos Browser



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Margarita Nikita is the co-founder of High Q Renders LLC, an award-winning creative company based in San Francisco, CA & having offices in Greece. Nikita has published several design books on 2D & 3D graphic design, some of which are used in university courses, actively contributing to the formation of the new generations of 3D modelers in her native country, Greece.

Margarita has created a YouTube channel to share her knowledge, advice, and tips & tricks. Check out her Instagram account, margarita.nikita, to see more of her work.