Whether a world fair, an art gallery, a museum or trade show, all exhibitions deal with the same basic commodities, objects and informative space.Â The skill of the exhibition designer lies in using suitable techniques to ensure that the objects are explained in an accessible way to the widest audience. This guide deals with the whole range of exhibition design, describing both people and processes involved in briefing, mounting, maintaining and evaluating exhibitions. It provides the essential principles of designing an exhibition, whatever its nature and size, and serves as an introduction for the non-specialist and a guide to good practice for students and professionals alike.
Table of Contents
Contents: The exhibition; The designer; The client; The brief; The words; The principles; The techniques; The design; The production; The completion; The maintenance; The end result; Bibliography; Glossary; Index.
Giles Velarde has forty years experience in exhibition design moving through commercial exhibitions to government information, then as head of design at a national museum and finally as a freelance consultant; in the last twenty years writing and lecturing both in the UK and abroad.Â He was a Fellow of the Chartered Society of Designers and is a Fellow of the Museums Association and the Royal Society of Arts.
'Many of the pitfalls that can arise when putting together an exhibition have been carefully explained. The author has used his 40 years of experience in exhibition design to provide the reader with some good pointers and insights on how to overcome these pitfalls.' Museums Journal