Dictionary of Computer Science, Engineering and Technology  book cover
1st Edition

Dictionary of Computer Science, Engineering and Technology

Edited By

Philip A. Laplante

ISBN 9780849326912
Published December 21, 2000 by CRC Press
560 Pages

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Book Description

A complete lexicon of technical information, the Dictionary of Computer Science, Engineering, and Technology provides workable definitions, practical information, and enhances general computer science and engineering literacy. It spans various disciplines and industry sectors such as: telecommunications, information theory, and software and hardware systems. If you work with, or write about computers, this dictionary is the single most important resource you can put on your shelf.
The dictionary addresses all aspects of computing and computer technology from multiple perspectives, including the academic, applied, and professional vantage points. Including more than 8,000 terms, it covers all major topics from artificial intelligence to programming languages, from software engineering to operating systems, and from database management to privacy issues. The definitions provided are detailed rather than concise.
Written by an international team of over 80 contributors, this is the most comprehensive and easy-to-read reference of its kind. If you need to know the definition of anything related to computers you will find it in the Dictionary of Computer Science, Engineering, and Technology.

Table of Contents

Artificial Intelligence
Deductive Learning, Knowledge-Based Systems
Decision Trees
Neural Networks
Genetic Algorithms
Natural Language
Cognitive Process
Algorithms and Data Structures
Algorithm Design
Computability and Computational Geometry
Complexity Theory
Cryptographic Theory and Algorithms
Computational Processes and Specifications
Input Output Architectures and Devices
Programming Languages
Imperative, Functional, Object-Oriented Languages
Compilers and Interpreters
Standard Terminology
Desktop, Mini, and Mainframe Languages
Human/Computer Interaction
Usability Engineering
Input Devices and Techniques
Output Devices and Techniques
Design Methods and Tools
Graphical User-Interfaces
Interactive Techniques
Collaborative Systems and Groupware
Documentation and Training
Information Security
Access Controls
Power Supplies
Physical Security
Encryption Systems
Backup Systems
Fault Tolerance
Malicious Code
Software Licensing
Computational Science
Numerical and Symbolic Computation
Computational Electronics
Computational Biology
Computational Chemistry
Computational Mechanics
Computational Electromagnetics
Practical Computing
Software Engineering
Desktop Hardware, Architecture
Peripherals and Components
Computerized Devices
Computer Manufacturing and Distribution
Chip and Component Fabrication
Marketing Channels and Methods
Product Cycles and Licensing
Computer Ethics and Privacy
Software Engineering
Formal Models
Design Theory
Testing Methodology
Project Management
Tools and Environments
Geometric Modeling
Virtual Environments
3D Systems
Charts and Visual Representation of Data
Graphic Formats
Bitmap and Vector-Graphic Software
Graphic Output Devices
Database and Information Management
Data Models
Logical and Physical Database Design
Database Theory and Standards
Access Methods
Hypermedia, Hypertext
Rule-Based Systems

Operating Systems
Processes and Threads
Real-Time and Embedded Systems
Memory Organization
Pile and Storage System Management
Desktop, Mini, and Mainframe Operating Systems
Graphical Interfaces
Systems and Standards
Network Operating Systems
Network Architectures, Protocols, Models
Distributed Processing
Network Management
Remote Access, Wireless Systems
World Wide Web
Systems and Standards
Communications Hardware
Communications Software
Phones, Cable, Satellite, Cellular, Microwave
Voice, Data, Video Systems
Regulations and Regulatory Bodies

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