The secrets to creating stunning landscapes are at your fingertips with Digital Mayhem 3D Landscapes Techniques. Compiled by Duncan Evans, launch Editor of 3D Artist Magazine, Digital Mayhem features a variety of beautiful art from some of the finest digital artists working today.
Inspiration and technique meet here as you learn how to create every type of landscape from harsh desert savannahs to icy tundra. Using a blend of showcase images, step-by-step and long-form tutorials, you will be guided through the featured artist’s process so you can incorporate their techniques and workflow into your own projects. Not just another button-pushing manual or coffee table book, Digital Mayhem will help develop your critical eye for composition, choice of camera lens, lighting, rendering, and post production, allowing you to work more intuitively. With insight from some of the best digital artists in the world, Digital Mayhem will have you creating your own masterpiece in no time!
- Unique coverage on a variety of software allows you to hone your skills across different platforms.
- Illustrious and colorful artwork coupled with artist insight will both inspire and inform your creative decisions.
- Comprehensive companion website offers additional resources for you to further expand your skillset.
Table of Contents
Masters at Work: 3D Landscapes Table of Contents
Section - Landscape basics (20)
Software choices (2)
Render camera lenses (2)
Depth of field (2)
Close up (2)
Black and white (2)
Section â?" Landscape Masters at Work (210)
Mountains: best of x3 (6), tutorial (10)
Seascapes: best of x3 (6), tutorial (6), tutorial (4)
Rivers and lakes: best of x3 (6), tutorial (10)
Waterfalls: best of x3 (6), tutorial (10)
Desert scenes: best of x3 (6), tutorial (10)
Woodlands: best of x3 (6), tutorial (10)
Historical: best of x3 (6), tutorial (10)
People in the landscape: best of x3 (6), tutorial (10)
Seasons: best of x3 (6), tutorial (10)
Weather effects: best of x3 (6), tutorial (10)
Industrial landscapes: best of x3 (6), tutorial (10)
Science fiction: best of x3 (6), tutorial (10)
Fantasy: best of x3 (6), tutorial (10)
Tutorials will highlight modelling, Textures, Lighting, Rendering, Post production with a focus on a singular image. The best of section will become even more granular highlight a specific technique or element within these broader areas, offering a specialist focus. As needed, tutorials will include numbered step-by-step instructions through leading softwares, offering comprehensive workflows.
Section â?" Post production (20)
Colour and contrast enhancements (4)
Adding ambiance (2)
Film filters and ageing (4)
Sizing for print and web (2)
Colour profiles â?" RGB/CMYK (2)
END MATTER (7)
Appendix for sources (2)
Duncan Evans is a journalist, author and photographer with a passion for 3D. He was responsible for creating and launching 3D Artist, a magazine dedicated to the art of 3D and the talented people who make it, from enthusiasts to Hollywood studios. Duncan currently spends his time writing about all manner of new technology and ways to create amazing artwork.