Chapman and Hall/CRC
Teach Your Students How to Create a Graphics ApplicationIntroduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughou
What Computer Graphics Is. The First Steps. How a 3D Model Is Represented. Geometric Transformations. Turning Vertices into Pixels. Lighting and Shading. Texturing. Shadows. Image-Based Impostors. Advanced Techniques. Global Illumination. Appendices. Bibliography. Index.