Software programs are complex, the books that explain them shouldn't be. This thoroughly illustrated, full-color guide explains everything you need to know to get up and running quickly with Combustion. Get a jump-start learning the major features or the software without bogging you down with unnecessary detail.
The author shares his professional insight and extensive training experience to ensure you'll get the most out of all the professional paint, animation, editing and 3D compositing tools Combustion offers. Also featured are many workflow tips which show how to tap into the full power of Combustion 4 in your effects and motion graphics work.
For useful tips and tutorials, visit the book's companion site at http://www.focalpress.com/cw/davis-9780240520100/
"Davis is a veteran of the computer graphics industry and that certainly shines through with this exceptional gem of a book…With its easy-to-follow tutorials and clear, concise layout, you'll find everything you need to get started, and in comparison to the other literary training aids that are available for Combustion, this offering certainly ranks top of the tree." - 3D World
"The Focal Easy Guide to Discreet combustion 3 For New Users and Professionals is a great introductory book that covers the key areas of combustion 3 and will get most users up to speed on the power inside this application. At only $24.95 I give this book a Strong Buy Recommendation." - Stephen Schleicher, Digital Media Net
"The Focal Easy Guide to Discreet combustion 3 For New Users and Professionals is one of those books that is not only a great tutorial, but also an easy book to pick up and thumb through to find a quick explanation on a particular topic." - AV Video
Chapter 1: Preferences, UI, and Key Terms; Chapter 2: Workflow Basics, Footage, and Viewports; Chapter 3: Paint and Text Operators; Chapter 4: Compositing in 2D and 3D; Chapter 5: The Schematic View (Go with the Flow); Chapter 6: Selections and Masks; Chapter 7: Working with Color; Chapter 8: Keying; Chapter 9: The Tracker; Chapter 10: Animation and the Timeline; Chapter 11: A/V Editing; Chapter 12: Expressions; Chapter 13: Integrated Particle System; Chapter 14: Rendering and Output; Appendix I: File Sizes and Formats; Appendix II: Glossary/Index of Combustion; Terminology