Unreal Game Development: 1st Edition (e-Book) book cover

Unreal Game Development

1st Edition

By Ashish Amresh

A K Peters/CRC Press

500 pages

Purchasing Options:$ = USD
Paperback: 9781568814599
pub: 2010-08-03
eBook (VitalSource) : 9780429187254
pub: 2010-08-03
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Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game. To get the most out of the book, the authors recommend gathering up some friends and working through the book together as a team and with

Table of Contents

Design. Art. Programming.

About the Author

Ashish Amresh leads the Computer Gaming curriculum initiatives at the School of Computing and Informatics at Arizona State University. He completed his MS in Computer Science from ASU in 2000, then worked in the video game industry as a graphics engineer programmer, and returned to ASU to work on his doctorate in Computer Science. While working on his doctoral degree, Amresh led the efforts in building the prototype that eventually resulted in the launching of the Decision Theatre at ASU in May 2005. In the same year he was awarded the Graduate College Teaching Excellence Award. Alex Okita is a professional computer game and film generalist with credits on games developed by Wideload Games, Inc., Bungie Software, Secret Level, Inc., Yukes Co, Midway Games and many more. He worked for four years as an Unreal Engine 3 technical director for Black Point Studios and continues to work as an Unreal Contract Artist/Programmer on cutting edge projects for high profile clients. Alex lives and works in the San Francisco Bay area.

Subject Categories

BISAC Subject Codes/Headings:
COMPUTERS / Programming / Games