Writing for Video Game Genres: From FPS to RPG, 1st Edition (e-Book) book cover

Writing for Video Game Genres

From FPS to RPG, 1st Edition

Edited by Wendy Despain

A K Peters/CRC Press

300 pages

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pub: 2009-02-26
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Description

This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (R

Table of Contents

Writing for Massively Multiplayer Online Games. Writing for Role-Playing Games. Writing for Adventure Games. Writing for Action-Adventure Games. Writing for Platform Games. Writing for First-Person Shooters. Writing for Real-Time Strategy Games. Writing for Sports Games. Writing for Simulator Games. Writing for Driving Games. Writing for Horror Games. Writing for Science-Fiction and Fantasy Games. Writing for Sandbox Games. Writing for Alternate Reality Games. Writing for Serious Games. Writing for Casual Games. Writing for Handheld Games. Writing for Mobile Phone Games. Writing for Interactive Fiction. Appendices.

Subject Categories

BISAC Subject Codes/Headings:
COM012040
COMPUTERS / Programming / Games