The best 3D and Animation books covering Autodesk 3ds Max, Maya, Adobe Flash, Digital Art, Drawing and more. Focal Press is an imprint of Routledge.
Focal Press publishes cutting-edge resources in Animation for every stage of your career, from student to working professional. Our authors include Annie Award winners and Disney Legends, and our books provide high-quality content and practical, hands-on information on topics like Autodesk 3ds Max, Maya, Adobe Flash, Digital Art, Game Design, Game Programming, Game Art, Drawing, and more.
The secrets to creating stunning landscapes are at your fingertips with Digital Mayhem 3D Landscapes Techniques. Compiled by Duncan Evans, launch Editor of 3D Artist Magazine, Digital Mayhem features a variety of beautiful art from some of the finest digital artists working today. Inspiration and…
Paperback – 2013-11-19
Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2014, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods…
Paperback – 2013-09-19
There’s no class in art school that can teach you this. Believe it or not, there’s a lot more to directing a great animated film than beautiful illustrations and cool characters. You need to bring out your inner creative visionary and take your savvy leadership skills to the front lines – being…
Paperback – 2013-09-09
Bring your artwork to life with the power of the FORCE! Watch, listen, and follow along as Mike Mattesi demonstrates the fundamental FORCE line and explains dynamic figure drawing techniques through 30 videos that are launched through the book's companion App. Packed with superb, powerfully…
Paperback – 2017-03-27
Force Drawing Series
Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This…
Paperback – 2017-03-20
A K Peters/CRC Press
The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the…
Paperback – 2017-03-20
Master the art of quick sketching with Disney legend, Ron Husband. From learning to recognize simple shapes in complex forms to using line of action, this book gives artists the techniques needed to refine their drawing skills, enhance their sense of observation, and sharpen their hand-eye-coordination. Bonus feature! A sketchbook is included to capture everyday life while practicing Ron's techniques!
Routledge is pleased to introduce our new program of short form publications. This exciting new format allows academics the flexibility to publish innovative
peer-reviewed research with a short turnaround.
Sean Connelly publishes animation, game design and web design/development titles. These include both professional books and academic textbooks. With 15 years experience in publishing he welcomes new proposals in this area to add to our market leading animation and game design portfolio. Titles on our list include cutting edge software titles and evergreen art and technique books from some of the most widely recognized animators, game designers, and web designers working and teaching in the field today.