Animation

The best 3D and Animation books covering Autodesk 3ds Max, Maya, Adobe Flash, Digital Art, Drawing and more. Focal Press is an imprint of Routledge.

Focal Press publishes cutting-edge resources in Animation for every stage of your career, from student to working professional. Our authors include Annie Award winners and Disney Legends, and our books provide high-quality content and practical, hands-on information on topics like Autodesk 3ds Max, Maya, Adobe Flash, Digital Art, Game Design, Game Programming, Game Art, Drawing, and more.

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316New Products

  • Talking to Artists / Talking to Programmers

    How to Get Programmers and Artists Communicating

    By Wendy Despain

    Artists and programmers often work together on complex projects in stressful environments and things don’t always go smoothly. Miscommunication and misunderstandings are common as these two disciplines often use the same words to mean different things when they talk to each other. Unintentional…

    Paperback – 2016-12-07
    A K Peters/CRC Press

  • Foundations of Physically Based Modeling and Animation

    By Donald H. House, John C. Keyser

    Physics forms the basis for many of the motions and behaviors seen in both the real world and in the virtual worlds of animated films, visual effects, and computer games. By describing the underlying physical principles and then creating simulations based on these principles, these…

    Hardback – 2016-12-06
    A K Peters/CRC Press

  • Successful ScrumButt

    Learn to Modify Scrum Project Management for Student and Virtual Teams

    By Noah Dyer

    Have you ever seen a promising project get abandoned right when it seemed like it was getting ready to launch, or a project that always seemed like it was going to launch "next month," but took many months or even years before it actually launched? Scrum may be the solution to such woes. It is a…

    Paperback – 2016-12-06
    CRC Press

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Editorial Contacts

  • Sean Connelly, Executive Editor

    Sean Connelly publishes animation, game design and web design/development titles. These include both professional books and academic textbooks. With 15 years experience in publishing he welcomes new proposals in this area to add to our market leading animation and game design portfolio. Titles on our list include cutting edge software titles and evergreen art and technique books from some of the most widely recognized animators, game designers, and web designers working and teaching in the field today.

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