Animation

The best 3D and Animation books covering Autodesk 3ds Max, Maya, Adobe Flash, Digital Art, Drawing and more. Focal Press is an imprint of Routledge.

Focal Press publishes cutting-edge resources in Animation for every stage of your career, from student to working professional. Our authors include Annie Award winners and Disney Legends, and our books provide high-quality content and practical, hands-on information on topics like Autodesk 3ds Max, Maya, Adobe Flash, Digital Art, Game Design, Game Programming, Game Art, Drawing, and more.

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330New Products

  • Aaron Marks' Complete Guide to Game Audio

    For Composers, Sound Designers, Musicians, and Game Developers, 3rd Edition

    By Aaron Marks

    Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This…

    Paperback – 2017-02-20
    A K Peters/CRC Press

  • Stop Motion: Craft Skills for Model Animation

    3rd Edition

    By Susannah Shaw

    Stop motion animation is a challenging and time-consuming skill that requires patience, adaptability, and a close eye to detail. Stop Motion: Craft Skills for Model Animation, 3rd Edition is the essential guide to help stop motion animators overcome these challenges of this highly-skilled…

    Paperback – 2017-02-15
    Focal Press

  • History of Digital Games

    Developments in Art, Design and Interaction

    By Andrew Williams

    The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the…

    Paperback – 2017-02-03
    Focal Press

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Editorial Contacts

  • Sean Connelly, Executive Editor

    Sean Connelly publishes animation, game design and web design/development titles. These include both professional books and academic textbooks. With 15 years experience in publishing he welcomes new proposals in this area to add to our market leading animation and game design portfolio. Titles on our list include cutting edge software titles and evergreen art and technique books from some of the most widely recognized animators, game designers, and web designers working and teaching in the field today.

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