The best 3D and Animation books covering Autodesk 3ds Max, Maya, Adobe Flash, Digital Art, Drawing and more. Focal Press is an imprint of Routledge.
Focal Press publishes cutting-edge resources in Animation for every stage of your career, from student to working professional. Our authors include Annie Award winners and Disney Legends, and our books provide high-quality content and practical, hands-on information on topics like Autodesk 3ds Max, Maya, Adobe Flash, Digital Art, Game Design, Game Programming, Game Art, Drawing, and more.
Paperback - 2011-03-15
Paperback - 2006-09-08
Hardback - 2015-08-07
The secrets to creating stunning landscapes are at your fingertips with Digital Mayhem 3D Landscapes Techniques. Compiled by Duncan Evans, launch Editor of 3D Artist Magazine, Digital Mayhem features a variety of beautiful art from some of the finest digital artists working today. Inspiration and…
Paperback – 2013-11-19
Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2014, for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods…
Paperback – 2013-09-19
There’s no class in art school that can teach you this. Believe it or not, there’s a lot more to directing a great animated film than beautiful illustrations and cool characters. You need to bring out your inner creative visionary and take your savvy leadership skills to the front lines – being…
Paperback – 2013-09-09
Artists and programmers often work together on complex projects in stressful environments and things don’t always go smoothly. Miscommunication and misunderstandings are common as these two disciplines often use the same words to mean different things when they talk to each other. Unintentional…
Paperback – 2016-12-07
A K Peters/CRC Press
Physics forms the basis for many of the motions and behaviors seen in both the real world and in the virtual worlds of animated films, visual effects, and computer games. By describing the underlying physical principles and then creating simulations based on these principles, these…
Hardback – 2016-12-06
A K Peters/CRC Press
Have you ever seen a promising project get abandoned right when it seemed like it was getting ready to launch, or a project that always seemed like it was going to launch "next month," but took many months or even years before it actually launched? Scrum may be the solution to such woes. It is a…
Paperback – 2016-12-06
Master the art of quick sketching with Disney legend, Ron Husband. From learning to recognize simple shapes in complex forms to using line of action, this book gives artists the techniques needed to refine their drawing skills, enhance their sense of observation, and sharpen their hand-eye-coordination. Bonus feature! A sketchbook is included to capture everyday life while practicing Ron's techniques!
Routledge is pleased to introduce our new program of short form publications. This exciting new format allows academics the flexibility to publish innovative
peer-reviewed research with a short turnaround.
Sean Connelly publishes animation, game design and web design/development titles. These include both professional books and academic textbooks. With 15 years experience in publishing he welcomes new proposals in this area to add to our market leading animation and game design portfolio. Titles on our list include cutting edge software titles and evergreen art and technique books from some of the most widely recognized animators, game designers, and web designers working and teaching in the field today.