Animation: Products

  • Professional Manga Character Design

    Taking Your Characters to the Next Level

    By Tania del Rio

    Paperback – 2017-03-15 
    Focal Press

  • FORCE: Dynamic Life Drawing

    10th Anniversary Edition

    By Mike Mattesi

    Bring your artwork to life with the power of the FORCE! Watch, listen, and follow along as Mike Mattesi demonstrates the fundamental FORCE line and explains dynamic figure drawing techniques. Packed with superb, powerfully drawn examples, the updated third edition of FORCE features an all-new…

    Paperback – 2017-03-15 
    CRC Press
    Force Drawing Series

  • Game Balance

    By Brenda Romero, Ian Schreiber

    Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely…

    Paperback – 2017-03-01 
    A K Peters/CRC Press

  • How to Cheat in 3ds Max 201X: Get Spectacular Results Fast

    Get Spectacular Results Fast, 2nd Edition

    By Michael McCarthy

    Paperback – 2017-03-01 
    Focal Press

  • Creating Graphics for Game and Animation with Adobe Illustrator CC

    Assets, Environments and Characters

    By Kathleen Andler

    Want to learn how to create realistic weapons, awesome alien environments or characters that rock without wasting your time on things you already know? Although intended to be a classroom textbook, the book will also appeal to anyone interested in learning how to create graphics for game design.…

    Paperback – 2017-02-26 
    Focal Press

  • The TVPaint Handbook for Animators

    Bitmap Brushes, Watercolors, and Pencils

    By Chad Essley

    Paperback – 2017-02-26 
    Focal Press

  • Bringing Animals to Life

    A Personal Approach and Practical Strategies from a Disney Animator

    By Russ Edmonds

    Animals are just as much a part of animation as they ever were, but many of today’s artists, stuck inside wrestling with software, miss out on the real-world interaction necessary to properly design and animate these four-legged friends. In Bringing Animals to Life, veteran Disney animator Russ…

    Paperback – 2017-02-26 
    Focal Press

  • Stop Motion: Craft Skills for Model Animation

    3rd Edition

    By Susannah Shaw

    Stop motion animation is a challenging and time-consuming skill that requires patience, adaptability, and a close eye to detail. Stop Motion: Craft Skills for Model Animation, 3rd Edition is the essential guide to help stop motion animators overcome these challenges of this highly-skilled…

    Paperback – 2017-02-25 
    Focal Press

  • Aaron Marks' Complete Guide to Game Audio

    For Composers, Sound Designers, Musicians, Game Developers, 3rd Edition

    By Aaron Marks

    Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This…

    Paperback – 2017-02-20 
    A K Peters/CRC Press

  • Simplifying Color

    A Guide for Traditional Digital Artists

    By Robert Pastrana

    This book is meant to give a beginning or intermediate level reader clear and instructive information about how to control and choose color. Traditional and digital mediums are covered. Introduced is the idea that there are only two problems one can ever have with color: that you have a color in…

    Paperback – 2017-02-15 
    CRC Press

  • Virtual Reality Headsets - A Theoretical and Pragmatic Approach

    By Philippe Fuchs

    The purpose of virtual reality is to make possible a sensorimotor and cognitive activity for a user in a digitally created artificial world. Recent advances in computer technology leads to a new generation of VR devices such as VR headsets. Accordingly Virtual reality creates many new scientific…

    Hardback – 2017-02-15 
    CRC Press

  • 3D Game Environments

    Create Professional 3D Game Worlds, 2nd Edition

    By Luke Ahearn

    From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a…

    Paperback – 2017-02-11 
    A K Peters/CRC Press

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