Since 2014 I have been part of Ego-Media, a multidisciplinary research project based at King's College London that addresses the role of digital technologies in fostering new understandings of identity and forms of self-presentation. Prior to that I was a postdoctoral research fellow at Concordia University's Technoculture, Art and Games lab. I received my PhD from the London Consortium and my MSt from the University of Oxford, where my research into the queer literary culture of late-Victorian England kindled the interest in identity work, embodiment and technological mediation that continues to inform my thinking on contemporary digital culture. In recent years I have also collaborated with musicians, curators, artists, YouTubers and fellow academics on a range of projects - from radio broadcasts and animated films to workshops and a performance at the 2014 Vector Game Art Festival - which attempt to shed light on underexamined facets of digital culture and media history.
Areas of Research / Professional Expertise
Videogames, gender and sexuality, digital culture, narrative