Many academic interests are long journeys. I started as an undergrad math major, switched to art, went to Japan to study animation, worked in Japan in education and tech work for a while, came back for a PhD in Rhetoric, and was inspired to focus on games in the early 2000s. While none of it was purposeful at the time, this all makes sense now. I am an associate in research at the Reischauer Institute of Japanese Studies at Harvard University, I direct a game program, I direct two different Japan study abroad programs--one for game and CS majors and one for students working with community partners on short term sponsored projects. I am the founding co-editor of the Influential Game Designers book series, for which I wrote the inaugural book on Shigeru Miyamoto.
PhD, University of Arizona, 2008
Areas of Research / Professional Expertise
Japanese popular culture
Japanese media policy
Japanese anime, manga, and games
Game design
Game production and management
Game policy
Technical communication
Personal Interests
Cheese making
Urban farming
Korean dramas
And all my research areas. I made the terrible mistake of turning my hobbies into research