Routledge, a Taylor & Francis Group publisher, is proud to offer Audio Engineering Society members a 30%* discount on all print books.
Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action…
Paperback – 2015-10-27
The only book on the market to specifically address its audience, Recording Voiceover is the comprehensive guide for engineers looking to understand the aspects of capturing the spoken word. Discussing all phases of the recording session, Recording Voiceover addresses everything from microphone…
Paperback – 2015-03-17
Making music for the movies is a complicated, involved, and challenging process. Music Editing for Film and Television covers the practical skills needed to successfully hone your craft. Through an overview of the music editing process, this book will equip you with detailed techniques to solve…
Paperback – 2014-09-03
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Hack Audio: An Introduction to Computer Programming and Digital Signal Processing in MATLAB is the latest book from the Audio Engineering Society Presents series. In the book, computer programming is used to create audio effects using digital signal processing.