E-books: Animation

  • Professional Storyboarding: Rules of Thumb book cover

    Professional Storyboarding

    Rules of Thumb, 1st Edition

    By Anson Jew

    Storyboarding is a very tough business, and a new storyboarder really needs to have their wits about them and have professional savvy to survive in this competitive field. Storyboarding: Rules of Thumb offers highly illustrative examples of basic storyboarding concepts, as well as sound,…

    eBook – 2013-02-11
    Routledge

  • Flash + After Effects: Add Broadcast Features to Your Flash designs book cover

    Flash + After Effects

    Add Broadcast Features to Your Flash designs, 2nd Edition

    By Chris Jackson

    Flash Designers: push Flash to the next level with After Effects' robust toolset. CS5 delivers more complete integration of these two powerhouse applications-so you can expand your multimedia horizons. Flash + After Effects gives you a working understanding of the AE toolset and professional…

    eBook – 2013-02-11
    Routledge

  • Understanding Macromedia Flash 8 ActionScript 2: Basic techniques for creatives book cover

    Understanding Macromedia Flash 8 ActionScript 2

    Basic techniques for creatives, 1st Edition

    By Andrew Rapo, Alex Michael

    Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate…

    eBook – 2013-01-17
    Routledge

  • Frame by Frame Stop Motion: NonTraditional Approaches to Stop Motion Animation book cover

    Frame by Frame Stop Motion

    NonTraditional Approaches to Stop Motion Animation, 1st Edition

    By Tom Gasek

    In a world that is dominated by computer images, alternative stop motion techniques like pixilation, time-lapse photography and down-shooting techniques combined with new technologies offer a new, tangible and exciting approach to animation. With over 25 years professional experience, industry…

    eBook – 2013-01-17
    Routledge

  • 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling book cover

    3ds Max Modeling for Games

    Insider's Guide to Game Character, Vehicle, and Environment Modeling, 2nd Edition

    By Andrew Gahan

    With 18 years under his belt in the game industry, a key contributor to the MotorStorm series, and the creator of the 3ds Max in Minutes video series (at FocalPress.com), Andrew Gahan delivers the expert techniques in 3ds Max Modeling for Games, 2nd edition. This updated edition is packed with new…

    eBook – 2013-01-17
    Routledge

  • Digital Creature Rigging: The Art and Science of CG Creature Setup in 3ds Max book cover

    Digital Creature Rigging

    The Art and Science of CG Creature Setup in 3ds Max, 1st Edition

    By Stewart Jones

    Get an inside look at the creation of production-ready creature rigs for film, TV and video games.  Garner strategies and techniques for creating creatures of all types, and make them ready for easy automatic use in many different types of media (transmedia): film, TV,…

    eBook – 2012-12-13
    Routledge

  • Illustrator Foundations: The Art of Vector Graphics, Design and Illustration in Illustrator book cover

    Illustrator Foundations

    The Art of Vector Graphics, Design and Illustration in Illustrator, 1st Edition

    By Rafiq Elmansy

    Whether you are creating a catchy and fun cartoon, designing a print banner advertisement, or developing content for a mobile game, save time and money with expert techniques, trips and tricks from by Adobe Certified Expert, Rafiq Elmansy with Illustrator Foundations. With practical applications…

    eBook – 2012-12-13
    Routledge

  • Storyboards: Motion In Art book cover

    Storyboards: Motion In Art

    3rd Edition

    By Mark A. Simon

    Among the most useful tools in the production of any TV show or film is the storyboard, which is the visual blueprint of a project before it is shot. The director's vision is illustrated in the manner of a comic strip and handed on to the crew for purposes of budgeting, design, and…

    eBook – 2012-12-12
    Routledge

  • Elemental Magic: The Art of Special Effects Animation book cover

    Elemental Magic

    The Art of Special Effects Animation, 1st Edition

    By Joseph Gilland

    Create amazing animated effects such as fiery blazes, rippling water, and magical transformations. Animation guru Joseph Gilland breaks down the world of special effects animation with clear step-by-step diagrams and explanations on how to create the amazing and compelling images you see on the big…

    eBook – 2012-12-12
    Routledge

  • Essential CG Lighting Techniques with 3ds Max book cover

    Essential CG Lighting Techniques with 3ds Max

    3rd Edition

    By Darren Brooker

    Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.…

    eBook – 2012-12-12
    Routledge

  • Deconstructing the Elements with 3ds Max: Create natural fire, earth, air and water without plug-ins book cover

    Deconstructing the Elements with 3ds Max

    Create natural fire, earth, air and water without plug-ins, 3rd Edition

    By Pete Draper

    3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth's elements of…

    eBook – 2012-12-06
    Routledge

  • 3D Movie Making: Stereoscopic Digital Cinema from Script to Screen book cover

    3D Movie Making

    Stereoscopic Digital Cinema from Script to Screen, 1st Edition

    By Bernard Mendiburu

    Hollywood is going 3D, read this book to understand why and how, and to secure your next job on a 3D movie. Making a 3D movie is much more than shooting with a 3D camera and showing it in a 3D theater. Each and every step of the movie production cycle will be affected by 3D, just like sound and…

    eBook – 2012-12-06
    Routledge

1Series in Animation

Product Search