E-books: Animation

  • Writing for Animation, Comics, and Games book cover

    Writing for Animation, Comics, and Games

    1st Edition

    By Christy Marx

    Writing for Animation, Comics, and Games explains the practical aspects of creating scripts for animation, comics, graphic novels, and computer games. It details how you can create scripts that are in the right industry format, and follow the expected rules for you to put your best foot forward to…

    eBook – 2012-11-12
    Routledge

  • Getting Started in 3D with Maya: Create a Project from Start to Finish—Model, Texture, Rig, Animate, and Render in Maya book cover

    Getting Started in 3D with Maya

    Create a Project from Start to Finish—Model, Texture, Rig, Animate, and Render in Maya, 1st Edition

    By Adam Watkins

    Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya. Using a…

    eBook – 2012-11-12
    Routledge

  • Character Mentor: Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life book cover

    Character Mentor

    Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life, 1st Edition

    By Tom Bancroft

    You've researched your character extensively, tailored her to your audience, sketched hundreds of versions, and now you lean back content as you gaze at your final character model sheet. But now what? Whether you want to use her in an animated film, …

    eBook – 2012-11-12
    Routledge

  • Modeling in Silo book cover

    Modeling in Silo

    1st Edition

    By Antony Ward, David Randall, Nevercenter

    Create high-quality models in no time at all with these comprehensive, full-color, techniques and tutorials from Antony Ward and David Randall. These step-by-step tutorials walk readers through the creation of a high-quality female model while teaching you the basics and principles behind 3D…

    eBook – 2012-11-12
    Routledge

  • Making Great Games: An Insider's Guide to Designing and Developing the World's Greatest Games book cover

    Making Great Games

    An Insider's Guide to Designing and Developing the World's Greatest Games, 1st Edition

    By Michael Thornton Wyman

    Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern era. Drawing on insider's perspectives from a wide variety of teams, learn about the…

    eBook – 2012-11-12
    Routledge

  • How to Cheat in 3ds Max 2011: Get Spectacular Results Fast book cover

    How to Cheat in 3ds Max 2011

    Get Spectacular Results Fast, 1st Edition

    By Michele Bousquet

    **How to Cheat in 3ds Max - updated for latest rev of Max**Need to get results with 3ds max fast? Why take months to learn every button in 3ds max when you can create great visuals with just a few key tools? Learn to create quick yet stunning special effects, and animated characters with the…

    eBook – 2012-11-12
    Routledge

  • Focal Easy Guide to Macromedia Flash 8: For new users and professionals book cover

    Focal Easy Guide to Macromedia Flash 8

    For new users and professionals, 1st Edition

    By Birgitta Hosea

    If you need to get to grips fast with creating interactive graphics and animation in Flash - then look no further! Whether you are a new user or a professional, this highly visual book is all you need to get up and running with the latest powerful upgrade - Macromedia Flash 8. Birgitta Hosea breaks…

    eBook – 2012-11-12
    Routledge

  • Distributed Game Development: Harnessing Global Talent to Create Winning Games book cover

    Distributed Game Development

    Harnessing Global Talent to Create Winning Games, 1st Edition

    By Tim Fields

    Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging…

    eBook – 2012-11-12
    Routledge

  • Force: Character Design from Life Drawing book cover

    Force: Character Design from Life Drawing

    1st Edition

    By Mike Mattesi

    Design creative characters inspired by real people. Let Mike Mattesi show you how to use life drawing to discover the poses, features and personalities which form the basis of character and then build, develop and 'PUSH' your drawings to new heights of dramatic and visual impact for believable…

    eBook – 2012-11-12
    Routledge

  • Layout and Composition for Animation book cover

    Layout and Composition for Animation

    1st Edition

    By Ed Ghertner

    This essential, hands-on guide is filled with examples of what a composition should look like and example of poorly designed layouts. Spot potential problems before they cost time and money, and adapt creative solutions for your own projects with this invaluable resource for beginner and…

    eBook – 2012-11-12
    Routledge

  • Write Your Way into Animation and Games: Create a Writing Career in Animation and Games book cover

    Write Your Way into Animation and Games

    Create a Writing Career in Animation and Games, 1st Edition

    Edited by Christy Marx

    Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog--all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for…

    eBook – 2012-11-12
    Routledge

  • Vue 7: From The Ground Up book cover

    Vue 7

    From The Ground Up, 1st Edition

    By Ami Chopine, Vladimir Chopine

    Create lush terrains and atmospheres in Vue and enhance your knowledge of all the features in this software such as lighting, cameras, and Python scripting. Ami and Vladimir Chopine, from GeetAtPlay.com guide you through 17 stand-alone tutorials, each with a different focus on the key components of…

    eBook – 2012-11-12
    Routledge

1Series in Animation

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