E-books: Animation

  • Animation: A World History: Volume III: Contemporary Times book cover

    Animation: A World History

    Volume III: Contemporary Times, 1st Edition

    By Giannalberto Bendazzi

    A continuation of 1994’s groundbreaking Cartoons, Giannalberto Bendazzi’s Animation: A World History is the largest, deepest, most comprehensive text of its kind, based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just Disney, offering…

    eBook – 2015-11-06
    Routledge

  • The Art of Fluid Animation book cover

    The Art of Fluid Animation

    1st Edition

    By Jos Stam

    Fluid simulation is a computer graphic used to develop realistic animation of liquids in modern games. The Art of Fluid Animation describes visually rich techniques for creating fluid-like animations that do not require advanced physics or mathematical skills. It explains how to create fluid…

    eBook – 2015-11-04
    A K Peters/CRC Press

  • Animation: A World History: Volume I: Foundations - The Golden Age book cover

    Animation: A World History

    Volume I: Foundations - The Golden Age, 1st Edition

    By Giannalberto Bendazzi

    A continuation of 1994’s groundbreaking Cartoons, Giannalberto Bendazzi’s Animation: A World History is the largest, deepest, most comprehensive text of its kind, based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just Disney, offering…

    eBook – 2015-10-23
    Routledge

  • Animation: A World History: Volume II: The Birth of a Style - The Three Markets book cover

    Animation: A World History

    Volume II: The Birth of a Style - The Three Markets, 1st Edition

    By Giannalberto Bendazzi

    A continuation of 1994’s groundbreaking Cartoons, Giannalberto Bendazzi’s Animation: A World History is the largest, deepest, most comprehensive text of its kind, based on the idea that animation is an art form that deserves its own place in scholarship. Bendazzi delves beyond just Disney, offering…

    eBook – 2015-10-23
    Routledge

  • Digital Character Development: Theory and Practice, Second Edition book cover

    Digital Character Development

    Theory and Practice, Second Edition, 2nd Edition

    By Rob O'Neill

    Digital characters are a driving force in the entertainment industry today. Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and…

    eBook – 2015-10-07
    A K Peters/CRC Press

  • The Art of Game Design: A Book of Lenses, Second Edition book cover

    The Art of Game Design

    A Book of Lenses, Second Edition, 2nd Edition

    By Jesse Schell, Jesse Schell

    Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology,…

    eBook – 2015-09-15
    A K Peters/CRC Press

  • Game Usability: Advancing the Player Experience book cover

    Game Usability

    Advancing the Player Experience, 1st Edition

    By Katherine Isbister, Noah Schaffer

    Computers used to be for geeks. And geeks were fine with dealing with a difficult and finicky interface--they liked this--it was even a sort of badge of honor (e.g. the Unix geeks). But making the interface really intuitive and useful--think about the first Macintosh computers--took computers far…

    eBook – 2015-09-15
    CRC Press

  • HTML5 Game Engines: App Development and Distribution book cover

    HTML5 Game Engines

    App Development and Distribution, 1st Edition

    By Dan Nagle

    Build and Distribute Your Game Using an HTML5 Game Engine As mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with…

    eBook – 2015-09-15
    A K Peters/CRC Press

  • Blender for Animation and Film-Based Production book cover

    Blender for Animation and Film-Based Production

    1st Edition

    By Michelangelo Manrique

    See Why Blender Is Right for Your Studio’s Pipeline Blender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender’s capability to do the job in each production department. Whether you are a beginner or more advanced user, you’ll see why…

    eBook – 2015-09-15
    A K Peters/CRC Press

  • C# Game Programming Cookbook for Unity 3D book cover

    C# Game Programming Cookbook for Unity 3D

    1st Edition

    By Jeff W. Murray

    An Accessible, Modular Style of Game Building—Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework…

    eBook – 2015-09-15
    A K Peters/CRC Press

  • Game AI Pro 2: Collected Wisdom of Game AI Professionals book cover

    Game AI Pro 2

    Collected Wisdom of Game AI Professionals, 1st Edition

    Edited by Steven Rabin

    Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice,…

    eBook – 2015-09-15
    A K Peters/CRC Press

  • GPU Pro 6: Advanced Rendering Techniques book cover

    GPU Pro 6

    Advanced Rendering Techniques, 1st Edition

    Edited by Wolfgang Engel

    The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners and seasoned game and graphics programmers alike.Exploring recent developments in the rapidly…

    eBook – 2015-07-28
    A K Peters/CRC Press

1Series in Animation

Product Search