E-books: Animation

  • Pixel Art for Game Developers book cover

    Pixel Art for Game Developers

    1st Edition

    By Daniel Silber

    Is the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. The premier how-to book on Pixel Art and Pixel Art software, it focuses on the…

    eBook – 2015-07-28
    A K Peters/CRC Press

  • Computer Games and Software Engineering book cover

    Computer Games and Software Engineering

    1st Edition

    Edited by Kendra M. L. Cooper, Walt Scacchi

    Computer games represent a significant software application domain for innovative research in software engineering techniques and technologies. Game developers, whether focusing on entertainment-market opportunities or game-based applications in non-entertainment domains, thus share a common…

    eBook – 2015-05-08
    Chapman and Hall/CRC

  • Multimedia Technology IV: Proceedings of the 4th International Conference on Multimedia Technology, Sydney, Australia, 28-30 March 2015 book cover

    Multimedia Technology IV

    Proceedings of the 4th International Conference on Multimedia Technology, Sydney, Australia, 28-30 March 2015, 1st Edition

    Edited by Aly A. Farag, Yang Jian, Feng Jiao

    Multimedia Technology IV is a collection of papers from the 4th International Conference on Multimedia Technology (ICMT 2015, Sydney, Australia, 28-29 March 2015). The book discusses a wide range of topics, including:� Image and signal processing� Video and audio processing� Multimedia data…

    eBook – 2015-04-07
    CRC Press

  • Designing the User Experience of Game Development Tools book cover

    Designing the User Experience of Game Development Tools

    1st Edition

    By David Lightbown

    Most tools developers want to improve the user experience but are not given the time, lack the techniques, or don't know where to begin.Designing the User Experience of Game Development Tools addresses these issues to empower tools developers to make positive steps toward improving the user…

    eBook – 2015-02-24
    A K Peters/CRC Press

  • The Visual Effects Producer: Understanding the Art and Business of VFX book cover

    The Visual Effects Producer

    Understanding the Art and Business of VFX, 1st Edition

    By Charles Finance, Susan Zwerman

    First published in 2010. Routledge is an imprint of Taylor & Francis, an informa company.…

    eBook – 2015-02-11
    Routledge

  • The Uncanny Valley in Games and Animation book cover

    The Uncanny Valley in Games and Animation

    1st Edition

    By Angela Tinwell

    Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that this increased realism would allow viewers to appreciate the emotional state of characters, research has shown that…

    eBook – 2014-12-10
    A K Peters/CRC Press

  • Essential Skills for 3D Modeling, Rendering, and Animation book cover

    Essential Skills for 3D Modeling, Rendering, and Animation

    1st Edition

    By Nicholas Bernhardt Zeman

    The Key to Fully Understanding the Basics of a 3D WorldProminently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together to manipulate objects in 3D space. A game-changer written for the non-technical mind, Essential Skills…

    eBook – 2014-11-06
    A K Peters/CRC Press

  • Digital Mayhem 3D Machine Techniques: Where Inspiration, Techniques and Digital Art meet book cover

    Digital Mayhem 3D Machine Techniques

    Where Inspiration, Techniques and Digital Art meet, 1st Edition

    Edited by Duncan Evans

    From Icy Tundras to Desert savannahs, master the art of landscape and environment design for 2D and 3D digital content. Make it rain, shower your digital scene with a snow storm or develop a believable urban scene with a critical eye for modeling, lighting and composition. Move beyond the…

    eBook – 2014-10-17
    Routledge

  • Science Fiction Video Games book cover

    Science Fiction Video Games

    1st Edition

    By Neal Roger Tringham

    Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of…

    eBook – 2014-09-10
    A K Peters/CRC Press

  • Digital Mayhem 3D Landscape Techniques: Where Inspiration, Techniques and Digital Art meet book cover

    Digital Mayhem 3D Landscape Techniques

    Where Inspiration, Techniques and Digital Art meet, 1st Edition

    Edited by Duncan Evans

    Compiled by Duncan Evans, founder and inspiration behind 3DArtist Magazine. The Masters at Work titles will offer digital inspiration with hands-on insight and techniques from professional digital artists. More than just a gallery book - each artist has written a breakdown overview, with supporting…

    eBook – 2014-08-21
    Routledge

  • Multithreading for Visual Effects book cover

    Multithreading for Visual Effects

    1st Edition

    By Martin Watt, Erwin Coumans, George ElKoura, Ronald Henderson, Manuel Kraemer, Jeff Lait, James Reinders

    Tackle the Challenges of Parallel Programming in the Visual Effects IndustryIn Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They…

    eBook – 2014-07-29
    A K Peters/CRC Press

  • Virtual World Design book cover

    Virtual World Design

    1st Edition

    By Ann Cudworth

    Learn How to Create Immersive Virtual EnvironmentsWritten by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and…

    eBook – 2014-07-15
    A K Peters/CRC Press

1Series in Animation

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