E-books: Gaming & Animation

  • Interpersonal Positioning in English as a Lingua Franca Interactions book cover

    Interpersonal Positioning in English as a Lingua Franca Interactions

    1st Edition

    By Svitlana Klötzl, Birgit Swoboda

    This book offers a critical reflection on interpersonal positioning across both large- and small-scale contexts and highlights the multi-faceted nature of intercultural communication in today’s global world. The volume establishes positioning primarily as the negotiation of interpersonal…

    eBook – 2019-11-28
    Routledge
    Routledge Research in Language and Communication

  • Digital Storytelling 4e: A creator's guide to interactive entertainment book cover

    Digital Storytelling 4e

    A creator's guide to interactive entertainment, 4th Edition

    By Carolyn Handler Miller

    This fourth edition of Digital Storytelling: A creator's guide to interactive entertainment dives deeply into the world of interactive storytelling, a form of storytelling made possible by digital media. Carolyn Handler Miller covers both the basics – character development, structure and the use of…

    eBook – 2019-11-04
    CRC Press

  • Once Upon a Pixel: Storytelling and Worldbuilding in Video Games book cover

    Once Upon a Pixel

    Storytelling and Worldbuilding in Video Games, 1st Edition

    By Eddie Paterson, Timothy Simpson-Williams, Will Cordner

    Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming’s most popular titles, including Red Dead Redemption 2, The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering…

    eBook – 2019-10-31
    CRC Press

  • Design for Motion: Fundamentals and Techniques of Motion Design book cover

    Design for Motion

    Fundamentals and Techniques of Motion Design, 2nd Edition

    By Austin Shaw

    Combining art and design principles with creative storytelling and professional savvy, this book covers everything a serious motion designer needs to make their artistic visions a reality and confidently produce compositions for clients. In this updated second edition of Design for Motion, author…

    eBook – 2019-10-01
    Routledge

  • On Animation: The Director's Perspective Vol 1 book cover

    On Animation

    The Director's Perspective Vol 1, 1st Edition

    By Ron Diamond

    Be a fly on the wall as industry leaders Bill Kroyer and Tom Sito take us through insightful face-to-face interviews, revealing, in these two volumes, the journeys of 23 world-class directors as they candidly share their experiences and personal views on the process of making feature animated films…

    eBook – 2019-09-24
    CRC Press

  • Game Design Deep Dive: Platformers book cover

    Game Design Deep Dive

    Platformers, 1st Edition

    By Joshua Bycer

    The Game Design Deep Dive series examines specific game systems or mechanics over the course of the history of the industry. This book examines the history of jumping – one of the oldest mechanics in the industry – and how it has evolved and changed over the years. The author looks at the…

    eBook – 2019-09-20
    CRC Press

  • Understanding Video Games: The Essential Introduction book cover

    Understanding Video Games

    The Essential Introduction, 4th Edition

    By Simon Egenfeldt-Nielsen, Jonas Heide Smith, Susana Pajares Tosca

    From Pong to virtual reality, Understanding Video Games, 4th Edition, takes video game studies into the next decade of the twenty-first century, highlighting changes in the area, including mobile, social, and casual gaming. In this new edition of the pioneering text, students learn to assess the…

    eBook – 2019-09-11
    Routledge

  • Learning C# Programming with Unity 3D, second edition book cover

    Learning C# Programming with Unity 3D, second edition

    2nd Edition

    By Alex Okita

    Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and experiment with. As C# evolves, Unity 3D…

    eBook – 2019-09-09
    A K Peters/CRC Press

  • Game AI Pro 360: Guide to Tactics and Strategy book cover

    Game AI Pro 360: Guide to Tactics and Strategy

    1st Edition

    By Steve Rabin

    Steve Rabin’s Game AI Pro 360: Guide to Tactics and Strategy gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology that covers game AI strategy and tactics. This volume is complete with articles by leading game AI programmers…

    eBook – 2019-09-06
    CRC Press

  • Dramatic Storytelling & Narrative Design: A Writer’s Guide to Video Games and Transmedia book cover

    Dramatic Storytelling & Narrative Design

    A Writer’s Guide to Video Games and Transmedia, 1st Edition

    By Ross Berger

    This book provides an industry professional’s firsthand POV into narrative design’s practical usage, day-to-day roles and responsibilities, and keys to breaking in and succeeding. The book will also delve into the foundations of compelling storytelling through structural analysis and character…

    eBook – 2019-08-29
    CRC Press

  • More Critical Approaches to Comics: Theories and Methods book cover

    More Critical Approaches to Comics

    Theories and Methods, 1st Edition

    Edited by Matthew J. Smith, Matthew Brown, Randy Duncan

    In this comprehensive textbook, editors Matthew J. Brown, Randy Duncan, and Matthew J. Smith offer students a deeper understanding of the artistic and cultural significance of comic books and graphic novels by introducing key theories and critical methods for analyzing comics. Each chapter…

    eBook – 2019-08-20
    Routledge

  • Václav Trojan: Music Composition in Czech Animated Films book cover

    Václav Trojan

    Music Composition in Czech Animated Films, 1st Edition

    By Marco Bellano

    This book explores the Czech composer Václav Trojan (1907-1983) and his compositions for Jiri Trnka's films, a very influential puppet stop-motion animator. Trnka is regarded as one of the finest outcomes of Czech art in the aftermath of the Second World War and inspiration for contemporary…

    eBook – 2019-08-13
    CRC Press
    Focus Animation

3Series in Gaming & Animation

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