E-books: Other Software

  • Costume Design for Video Games: An Exploration of Historical and Fantastical Skins book cover

    Costume Design for Video Games

    An Exploration of Historical and Fantastical Skins, 1st Edition

    Edited by Sandy Appleoff Lyons

    Costume Design for Video Games: An Exploration of Historical and Fantastical Skins explores the rich and colorful history of fashion throughout the ages. Each page goes into detail concerning the social significance of Iconic period pieces. From the real and the imagined, Costume Design for Video…

    eBook – 2019-12-23
    CRC Press

  • Holistic Game Development with Unity 3e: An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming book cover

    Holistic Game Development with Unity 3e

    An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming, 3rd Edition

    By Penny de Byl

    Master game design and digital art principles simultaneously with this all-in-one guide to creating games in the cutting-edge game engine Unity. Reworked for C# and Unity 2018 & 2019, and bursting with images and tutorials, Penny de Byl’s Holistic Game Development with Unity will help the…

    eBook – 2019-04-30
    CRC Press

  • 3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines book cover

    3ds Max Basics for Modeling Video Game Assets: Volume 1

    Model a Complete Game Environment and Export to Unity or Other Game Engines, 1st Edition

    By William Culbertson

    A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises creating modules for a medieval castle environment. As the text introduces new modeling skills it additionally calls on the reader to perform…

    eBook – 2019-04-15
    CRC Press

  • How to Cheat in Maya 2017: Tools and Techniques for Character Animation book cover

    How to Cheat in Maya 2017

    Tools and Techniques for Character Animation, 1st Edition

    By Paul Naas

    This is not a book about Maya software with a few animation pointers thrown in here and there. This is a guide to Maya software written by professional animators. This book provides you with complete, set-by-step walkthroughs of essential animation techniques that increase your speed and efficiency…

    eBook – 2018-08-29
    CRC Press
    How To Cheat

  • Essential Effects: Water, Fire, Wind, and More book cover

    Essential Effects

    Water, Fire, Wind, and More, 1st Edition

    By Mauro Maressa

    Animate the world around you! Follow along with veteran Disney effects artist Mauro Maressa as he teaches you how to create and animate natural phenomena like water, fire, smoke, lightning, lava, mud, and wind. Essential Effects will help you plan, draw, design, and animate traditional 2D effects,…

    eBook – 2018-04-17
    CRC Press

  • How to Cheat in Adobe Animate CC book cover

    How to Cheat in Adobe Animate CC

    1st Edition

    By Myra Ferguson, Chris Georgenes

    Would you rather take months to learn every tool, every feature, and every concept in Adobe Animate or start right now making your own creations with just a few steps? Myra Ferguson is teaming up with Chris Georgenes to help you create great animation, bring objects to life with cool motion effects…

    eBook – 2017-11-14
    CRC Press

  • Frame-By-Frame Stop Motion: The Guide to Non-Puppet Photographic Animation Techniques, Second Edition book cover

    Frame-By-Frame Stop Motion

    The Guide to Non-Puppet Photographic Animation Techniques, Second Edition, 2nd Edition

    By Tom Gasek

    Single frame film-making has been around as long as film itself. It is the ancestor to modern day special effects and animation. Despite its age-old practice, Single frame film making and stop-motion animation continues to influence media and culture with its magic. Current advances in technology…

    eBook – 2017-05-19
    CRC Press

  • Holistic Game Development with Unity: An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming book cover

    Holistic Game Development with Unity

    An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming, 2nd Edition

    By Penny de Byl

    Master game design and digital art principles simultaneously with this all-in-one guide to creating games in the cutting-edge game engine Unity 5. Bursting with images and tutorials, Penny de Byl’s Holistic Game Development with Unity will help the reader gain the multidisciplinary skills needed to…

    eBook – 2017-04-07
    A K Peters/CRC Press

  • How to Cheat in Blender 2.7x book cover

    How to Cheat in Blender 2.7x

    1st Edition

    By Alan Thorn

    Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn’s How to Cheat series, offers insightful and bite-sized power-tips to help you develop Blender mastery. More than five hundred…

    eBook – 2017-03-16
    CRC Press
    How To Cheat

  • JavaScript for Sound Artists: Learn to Code with the Web Audio API book cover

    JavaScript for Sound Artists

    Learn to Code with the Web Audio API, 1st Edition

    By William Turner, Steve Leonard

    Learn how to program JavaScript while creating interactive audio applications with JavaScript for Sound Artists: Learn to Code With the Web Audio API! William Turner and Steve Leonard showcase the basics of JavaScript language programing so that readers can learn how to build browser based audio…

    eBook – 2017-01-20
    Routledge

  • An Introduction to HTML5 Game Development with Phaser.js book cover

    An Introduction to HTML5 Game Development with Phaser.js

    1st Edition

    By Travis Faas

    Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of…

    eBook – 2017-01-12
    A K Peters/CRC Press

  • Successful ScrumButt: Learn to Modify Scrum Project Management for Student and Virtual Teams book cover

    Successful ScrumButt

    Learn to Modify Scrum Project Management for Student and Virtual Teams, 1st Edition

    By Noah Dyer

    Have you ever seen a promising project get abandoned right when it seemed like it was getting ready to launch, or a project that always seemed like it was going to launch "next month," but took many months or even years before it actually launched? Scrum may be the solution to such woes. It is a…

    eBook – 2016-11-30
    CRC Press

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