E-books: Gaming & Animation

  • The FORCE Companion: Quick Tips and Tricks book cover

    The FORCE Companion

    Quick Tips and Tricks, 1st Edition

    By Mike Mattesi, Swendly Benilia

    Swendly Benilia shares with us simple and tangible tips and tricks to understanding and drawing FORCE across hundreds of drawings full of dunamism and energy! This book is an expellant companion to the FORCE brand since it delivers hundreds of FORCE drawings with succinct notations, filtered and…

    eBook – 2019-03-15
    CRC Press
    Force Drawing Series

  • Procedural Storytelling in Game Design book cover

    Procedural Storytelling in Game Design

    1st Edition

    Edited by Tanya X. Short, Tarn Adams

    This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interplay between author, player and machine provides new and exciting ways to create and tell stories. In each essay, practitioners of this…

    eBook – 2019-03-14
    A K Peters/CRC Press

  • Eat, Drink, Animate: An Animators Cookbook book cover

    Eat, Drink, Animate

    An Animators Cookbook, 1st Edition

    By Tom Sito

    Tom Sito (the legendary animator behind Who Framed Roger Rabbit, Beauty and the Beast, and other classic works) brings together the perfect fusion of culinary skill and animation in his cookbook, Eat, Drink, Animate: An Animator's Cookbook. Sito’s book is a celebration of the works from legendary…

    eBook – 2019-03-05
    CRC Press

  • Game Audio with FMOD and Unity book cover

    Game Audio with FMOD and Unity

    1st Edition

    By Ciarán Robinson

    Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game. All the basics are covered, as well as a simple introduction to coding. Using the free software Unity and FMOD Audio Middleware,…

    eBook – 2019-03-04
    Routledge

  • Quick Sketching with Ron Husband: Revised and Expanded book cover

    Quick Sketching with Ron Husband

    Revised and Expanded, 2nd Edition

    By Ron Husband

    Quick Sketching with Ron Husband offers instruction to quick sketching and all its techniques. From observing positive and negative space and learning to recognize simple shapes in complex forms to action analysis and using line of action, this Disney legend teaches you how to sketch using all…

    eBook – 2019-03-04
    CRC Press

  • The Advanced Game Narrative Toolbox book cover

    The Advanced Game Narrative Toolbox

    1st Edition

    By Tobias Heussner

    The Advanced Game Narrative Toolbox continues where the Game Narrative Toolbox ended. While the later covered the basics of writing for games, the Advanced Game Narrative Toolbox will cover techniques for the intermediate and professional writer. The book will cover topics such as how to adapt a…

    eBook – 2019-02-18
    CRC Press

  • Developing Creative Content for Games book cover

    Developing Creative Content for Games

    1st Edition

    By Greg Johnson

    This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for…

    eBook – 2019-02-04
    A K Peters/CRC Press

  • Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality book cover

    Beep to Boom

    The Development of Advanced Runtime Sound Systems for Games and Extended Reality, 1st Edition

    By Simon N Goodwin

    Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems. Packed with practical examples and insights, the book explains each component of these complex…

    eBook – 2019-02-04
    Routledge
    Audio Engineering Society Presents

  • Creative Character Design 2e book cover

    Creative Character Design 2e

    2nd Edition

    By Bryan Tillman

    Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies,…

    eBook – 2019-01-24
    CRC Press

  • Introduction to Game Analysis book cover

    Introduction to Game Analysis

    2nd Edition

    By Clara Fernández-Vara

    This accessible textbook gives students the tools they need to analyze games using strategies borrowed from textual analysis. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and replayablity, to more reflective writing that…

    eBook – 2019-01-21
    Routledge

  • Infinite Animation: The Life and Work of Adam Beckett book cover

    Infinite Animation

    The Life and Work of Adam Beckett, 1st Edition

    By Pamela Taylor Turner

    This book examines the life and animated art of the late Adam K. Beckett. Beckett is known for his six award-winning animations, made between the years 1972-1975, that were ground-breaking at the time and that continue to influence artists today. He is also recognized for his contributions to the…

    eBook – 2019-01-17
    CRC Press
    Focus Animation

  • Game Anim: Video Game Animation Explained: A Complete Guide to Video Game Animation book cover

    Game Anim: Video Game Animation Explained

    A Complete Guide to Video Game Animation, 1st Edition

    By Jonathan Cooper

    What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining…

    eBook – 2019-01-14
    A K Peters/CRC Press

3Series in Gaming & Animation

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