E-books: Gaming & Animation

  • Computer Graphics Through OpenGL®: From Theory to Experiments book cover

    Computer Graphics Through OpenGL®

    From Theory to Experiments, 3rd Edition

    By Sumanta Guha

    COMPREHENSIVE COVERAGE OF SHADERS AND THE PROGRAMMABLE PIPELINE From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning…

    eBook – 2018-12-19
    Chapman and Hall/CRC

  • Game Development and Simulation with Unreal Technology, Second Edition book cover

    Game Development and Simulation with Unreal Technology, Second Edition

    2nd Edition

    By Alireza Tavakkoli

    Dr. Alireza Tavakkoli’s Game Development and Simulation with Unreal Technology covers the latest version of Unreal Technology. Since the 1990s Epic Games, Inc. has been leading the revolution of gaming graphics and Artificial Intelligence. Now, unreal technology is one of the most potent and…

    eBook – 2018-12-17
    A K Peters/CRC Press

  • GPU Pro 360 Guide to Lighting book cover

    GPU Pro 360 Guide to Lighting

    1st Edition

    By Wolfgang Engel

    Wolfgang Engel’s GPU Pro 360 Guide to Lighting gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology on lighting. This volume is complete with 24 articles by leading programmers that describes rendering techniques of global…

    eBook – 2018-12-07
    A K Peters/CRC Press

  • GPU Pro 360 Guide to 3D Engine Design book cover

    GPU Pro 360 Guide to 3D Engine Design

    1st Edition

    By Wolfgang Engel

    Wolfgang Engel’s GPU Pro 360 Guide to 3D Engine Design gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers the design of a 3D engine. This volume is complete with articles by leading programmers that focus on various…

    eBook – 2018-12-07
    A K Peters/CRC Press

  • The Pyramid of Game Design: Designing, Producing and Launching Service Games book cover

    The Pyramid of Game Design

    Designing, Producing and Launching Service Games, 1st Edition

    By Nicholas Lovell

    Game design is changing. The emergence of service games on PC, mobile and console has created new expectations amongst consumers and requires new techniques from game makers. In The Pyramid of Game Design, Nicholas Lovell identifies and explains the frameworks and techniques you need to deliver fun…

    eBook – 2018-12-07
    A K Peters/CRC Press

  • High Score! Expanded: The Illustrated History of Electronic Games 3rd Edition book cover

    High Score! Expanded

    The Illustrated History of Electronic Games 3rd Edition, 3rd Edition

    By Rusel DeMaria

    In this lavishly illustrated full-color retrospective, discover never-before-seen photos that bring to life the people and stories behind the most popular games of all time, including Space Invaders, Pac-Man, Centipede, Donkey Kong, Asteroids, SimCity, Quake, Myst, Tomb Raider, and more. This is…

    eBook – 2018-12-07
    CRC Press

  • GPU Pro 360 Guide to Image Space book cover

    GPU Pro 360 Guide to Image Space

    1st Edition

    By Wolfgang Engel

    Wolfgang Engel’s GPU Pro 360 Guide to Image Space gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms that operate primarily in image space. This volume is complete with 15 articles by leading…

    eBook – 2018-12-03
    A K Peters/CRC Press

  • Mechanical Creations in 3D: A Practical Look into Complex and Technical Setups for Animation & VFX book cover

    Mechanical Creations in 3D

    A Practical Look into Complex and Technical Setups for Animation & VFX, 1st Edition

    By Stewart Jones

    Cogs, cranks, wheels, plates, chains, springs and pistons - a nightmare for animators. This book shows 3D artists how to create, setup, control and automate movements for complex and technically challenging mechanical structures all while working on a super-detailed steampunk train! This book will…

    eBook – 2018-11-21
    Chapman and Hall/CRC

  • GPU PRO 360 Guide to GPGPU book cover

    GPU PRO 360 Guide to GPGPU

    1st Edition

    By Wolfgang Engel

    Wolfgang Engel’s GPU Pro 360 Guide to GPGPU gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers general purpose GPU. This volume is complete with 19 articles by leading programmers that focus on the techniques that…

    eBook – 2018-10-31
    A K Peters/CRC Press

  • 20 Essential Games to Study book cover

    20 Essential Games to Study

    1st Edition

    By Joshua Bycer

    The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game…

    eBook – 2018-10-26
    CRC Press

  • Fundamentals of Computer Graphics book cover

    Fundamentals of Computer Graphics

    4th Edition

    By Steve Marschner, Peter Shirley

    Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information…

    eBook – 2018-10-24
    A K Peters/CRC Press

  • Redesigning Animation: United Productions of America book cover

    Redesigning Animation

    United Productions of America, 1st Edition

    By Cinzia Bottini

    The animation studio United Productions of America (UPA) was able to challenge Disney supremacy in the 1950s entertainment market by creating cutting-edge animated cartoons. UPA films express a simplified audiovisual language consisting of stylized layout designs, asymmetrical compositions, colors…

    eBook – 2018-10-03
    Routledge
    Focus Animation

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