Welcome to our AES Conference Bookstore! On this page you will find a range of our latest and bestselling Routledge and Focal Press books, plus access to a fanatastic selection of free downloadable resources on topics including; Gender in Music Production, Guide to Innovations in Audio, and Game Audio and Sound Design.

To claim your 20% discount, enter code UML20 at checkout.


Extra Discount for AES Members

Did you know we offer AES members an enhanced 30% discount on all Routledge and Focal Press books? Visit the AES Member Log In page to retrieve your member discount code.


Featured Books

4th Edition
The MIDI Manual: A Practical Guide to MIDI within Modern Music Production
USD $39.95
October 27, 2020 by Routledge
ISBN: 9780367549985
Paperback
290 Pages

1st Edition
Classical Recording: A Practical Guide in the Decca Tradition
USD $49.95
October 27, 2020 by Focal Press
ISBN: 9780367312800
Paperback
410 Pages


3rd Edition
Small Signal Audio Design
USD $89.95
April 22, 2020 by Focal Press
ISBN: 9780367468958
Paperback
784 Pages

1st Edition
Major Label Mastering: Professional Mastering Process
USD $42.95
April 08, 2020 by Focal Press
ISBN: 9781138058583
Paperback
208 Pages


AES Presents Series

Mixing

Mastering

Recording

Producing

Game Audio

Sound Design

Bestsellers

Perspectives on Music Production

Music Technology

Music Business

Audio Electronics

Audio Engineering

Acoustics

Free Downloads

Gender in Music Production

Gender in Music Production

Explore topics related to gender in music production including addressing gender imbalance, views from feminine perspectives and current initiatives from women in audio.

Download your copy

 

 


 

A Guide to Innovations in Audio

Innovations in Audio

This resource examines some of the latest innovations in audio engineering, including cloud-based music production, plug-in design and utilization and audio augmented reality.

Download your copy

 

 


 

Game Audio and Sound Design

Game Audio and Sound Design

This guides explores important topics in game audio and sound design, including the role of audio in interactive environments, non-linear sound design, and how game audio differs from film sound.

Download your copy