Game Audio and Sound Design

Featuring advice from a range of experts in game audio and sound design, this guide will provide you with insights on:

  • The major functions of the soundtrack of a video game, and the main challenges facing the modern game audio developer
  • Sound design for game audio as a process and nonlinearity and the foundational components of game sound
  • How to add elements of controlled randomization in a soundtrack
  • Constraints and opportunities of interactive audio runtime systems

Complete the form below to download your copy


What's included:

1. The Role of Audio in interactive and Immersive Environments from Principles of Game Audio and Sound Design

2.  The Basics of Nonlinear Sound Design from The Game Audio Strategy Guide

3. Game Audio vs Film Sound from Game Audio with FMOD and Unity

4. The Essence of Interactive Audio from Beep to Boom

Featured Books for Game Audio and Sound Design

1st Edition
Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media
USD $46.95
April 27, 2020 by Focal Press
ISBN: 9781138738973
312 Pages

1st Edition
The Game Audio Strategy Guide: A Practical Course
USD $89.95
December 17, 2019 by Focal Press
ISBN: 9781138498341
416 Pages

1st Edition
Game Audio with FMOD and Unity
USD $64.95
March 15, 2019 by Routledge
ISBN: 9781138315976
278 Pages

1st Edition
Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality
USD $79.95
February 18, 2019 by Routledge
ISBN: 9781138543904
294 Pages