New Edition of the Best Selling Game Design Book
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner:
- Describes the deepest and most fundamental principles of game design
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Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games
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Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online game
What Reviewers are Saying:
"This book was clearly designed, not just written, and is an entire course in how to be a game designer. … The book is also intensely practical, giving some of the best advice on how to harness your own subconscious I’ve ever read, as well as short and useful descriptions of probability theory for non-mathematicians, how to diagram interest curves, working with a team, and dozens of other topics. It is simply the best text I’ve seen that really addresses what a designer should know, and then actually gives practical advice about how to gain that knowledge through life experience. It’s a marvelous tour de force and an essential part of anyone’s game design library."
—Noah Falstein, Gamasutra.com from Game Developer Magazine
"Easily the most comprehensive, practical book I’ve ever seen on game design."
—Will Wright, Designer of The Sims, SimCity, and Spore
"Jesse has lovingly crafted a great resource for both aspiring developers as well as seasoned gaming industry veterans. I highly recommend this book."
—Cliff "CliffyB" Bleszinski, CEO Boss Key and Former Design Director for Epic Games
"Inspiring and practical for both veterans and beginners."
—Bob Bates, Game Designer and Co-Founder of Legend Entertainment