Routledge & CRC Press logo

Strategy Guide for Game Creation FreeBook V.3

Get Your FreeBook Now

A Strategy Guide for Game Creation V.3 is relevant for those looking to hone their skills in video game development. The new edition also provides a brand new set of must-know fundamentals and tips in game design. 

Key Features:

• Provides an understanding of the role of a game designer.
• Provides practical instruction on creating world-class games that will be played again and again.
• Identifies elements essential to create great game animation and groups under five fundamental areas.
• Gives an overview of developers and publishers and their functions.
• provides a detailed look at the work writers and designers perform every day on game development projects.

This book features content from a range of CRC Press publications, including:

  • Game Design Workshop 4e, by Tracy Fullerton
  • The Art of Game Design A Book of Lenses, Third Edition, by Jesse Schell
  • Game Anim, by Jonathan Cooper
  • The Game Production Toolbox, by Heather Maxwell Chandler
  • Narrative Design The Craft of Writing for Games, by Michael Breault

Stategy Guide for Game Creation FreeBook V.3 is brought to you by CRC Press - Taylor and Francis Group.  It contains a collection of curated content from some of our bestselling books and leading experts.

Enter your details to receive your copy!

Taylor & Francis Group would also like to use your e-mail address to send you offers and information about related products and services that we think will be of interest to you. You may opt out of receiving these messages at any time by clicking unsubscribe. You can find more information in our Privacy Policy.