Taylor & Francis India: Gaming & Animation

  • The Game Audio Strategy Guide: A Practical Course book cover

    The Game Audio Strategy Guide

    A Practical Course, 1st Edition

    By Gina Zdanowicz, Spencer Bambrick

    The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical insights, The Game Audio Strategy Guide offers a thorough look at the tools and methods needed to…

    Paperback – 2020-02-06 
    Routledge

  • Costume Design for Video Games: An Exploration of Historical and Fantastical Skins book cover

    Costume Design for Video Games

    An Exploration of Historical and Fantastical Skins, 1st Edition

    Edited by Sandy Appleoff Lyons

    Costume Design for Video Games: An Exploration of Historical and Fantastical Skins explores the rich and colorful history of fashion throughout the ages. Each page goes into detail concerning the social significance of iconic period pieces. From the real and the imagined, Costume Design for Video…

    Paperback – 2019-12-24 
    CRC Press

  • Once Upon a Pixel: Storytelling and Worldbuilding in Video Games book cover

    Once Upon a Pixel

    Storytelling and Worldbuilding in Video Games, 1st Edition

    By Eddie Paterson, Timothy Simpson-Williams, Will Cordner

    Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming’s most popular titles, including Red Dead Redemption 2, The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering…

    Paperback – 2019-12-03 
    CRC Press

  • Digital Storytelling 4e: A creator's guide to interactive entertainment book cover

    Digital Storytelling 4e

    A creator's guide to interactive entertainment, 4th Edition

    By Carolyn Handler Miller

    Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia…

    Paperback – 2019-11-27 
    CRC Press

  • On Animation Set book cover

    On Animation Set

    1st Edition

    By Ron Diamond

    On Animation: The Director's Perspective is a collection of interviews with 21 animated feature-film directors. These extensive interviews were conducted over the past several years by filmmakers and educators (and peers to the directors interviewd) Tom Sito and Bill Kroyer. Interviews cover…

    Paperback – 2019-11-13 
    CRC Press

  • Producing Animation 3e book cover

    Producing Animation 3e

    3rd Edition

    By Catherine Winder, Zahra Dowlatabadi, Tracey Miller-Zarneke

    Producing Animation is a comprehensive guide to the production industry. Already a relied upon resource by professionals and students alike, this book covers the process from script to screen while defining the role of the producer at each phase. The second edition features new content such as…

    Paperback – 2019-11-11 
    CRC Press

  • Composition for the 21st ½ century, Vol 1: Image-making for Animation book cover

    Composition for the 21st ½ century, Vol 1

    Image-making for Animation, 1st Edition

    By Thomas Paul Thesen

    This book is about composition and its application in animation, illustration, games and film. It covers all various aspects of design and explains in detail the use of the specific aspect and provides examples of its impact. Focus is on the ability of each aspect to tell a story and how it affects…

    Paperback – 2019-11-04 
    CRC Press

  • Composition for the 21st 1/2 Century, 2 Volume set book cover

    Composition for the 21st 1/2 Century, 2 Volume set

    1st Edition

    By Thomas Paul Thesen

    This book is about composition and its application in animation, illustration, games and film. It covers all various aspects of design and explains in detail the use of the specific aspect and provides examples of its impact. Focus is on the ability of each aspect to tell a story and how it affects…

    Paperback – 2019-11-04 
    CRC Press

  • Composition for the 21st ½ century, Vol 2: Characters in Animation book cover

    Composition for the 21st ½ century, Vol 2

    Characters in Animation, 1st Edition

    By Thomas Paul Thesen

    This book is about composition and its application in animation, illustration, games and film. It covers all various aspects of design and explains in detail the use of the specific aspect and provides examples of its impact. Focus is on the ability of each aspect to tell a story and how it affects…

    Paperback – 2019-11-01 
    CRC Press

  • On Animation: The Director's Perspective Vol 2 book cover

    On Animation

    The Director's Perspective Vol 2, 1st Edition

    By Ron Diamond

    On Animation: The Director's Perspective is a collection of interviews with 21 animated feature-film directors. These extensive interviews were conducted over the past several years by filmmakers and educators (and peers to the directors interviews) Tom Sito and Bill Kroyer. Interviews cover…

    Paperback – 2019-10-21 
    CRC Press

  • Writing an Interactive Story book cover

    Writing an Interactive Story

    1st Edition

    By Pierre Lacombe, Gabriel Feraud, Clement Riviere

    Video games have become the world's largest leading cultural product. Though disputed in the past, the narrative qualities of video games have finally secured distinction in the realm of art. This is especially true for interactive games. Writing an Interactive Story will help the reader in…

    Paperback – 2019-10-21 
    CRC Press

  • On Animation: The Director's Perspective Vol 1 book cover

    On Animation

    The Director's Perspective Vol 1, 1st Edition

    By Ron Diamond

    Be a fly on the wall as industry leaders Bill Kroyer and Tom Sito take us through insightful face-to-face interviews, revealing, in these two volumes, the journeys of 23 world-class directors as they candidly share their experiences and personal views on the process of making feature animated films…

    Paperback – 2019-10-17 
    CRC Press

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