• Immersive Journalism as Storytelling: Ethics, Production, and Design book cover

    Immersive Journalism as Storytelling

    Ethics, Production, and Design, 1st Edition

    Edited by Turo Uskali, Astrid Gynnild, Sarah Jones, Esa Sirkkunen

    This book sets out cutting-edge new research and examines future prospects on 360-degree video, virtual reality (VR), and augmented reality (AR) in journalism, analyzing and discussing virtual world experiments from a range of perspectives. Featuring contributions from a diverse range of scholars,…

    Paperback – 2020-05-13 
    Routledge

  • The Persistence of Code in Game Engine Culture book cover

    The Persistence of Code in Game Engine Culture

    1st Edition

    By Eric Freedman

    With its unique focus on video game engines, the data-driven architectures of game development and play, this innovative textbook examines the impact of software on everyday life and explores the rise of engine-driven culture. Through a series of case studies, Eric Freedman lays out a clear…

    Paperback – 2020-04-24 
    Routledge

  • The Multiplayer Classroom: Designing Coursework as a Game book cover

    The Multiplayer Classroom

    Designing Coursework as a Game, 2nd Edition

    By Lee Sheldon

    Go beyond gamification’s badges and leaderboards with the new edition of the book, first published in 2011, that helped transform education. Going far beyond the first edition of The Multiplayer Classroom, forthrightly examining what worked and what didn’t over years of development, here are the…

    Paperback – 2020-03-19
    CRC Press

  • Fitness, Technology and Society: Amusing Ourselves to Life book cover

    Fitness, Technology and Society

    Amusing Ourselves to Life, 1st Edition

    By Brad Millington

    The fitness industry is experiencing a new boom characterized by the proliferation of interactive and customizable technology, from exercise-themed video games to smartphone apps to wearable fitness trackers. This new technology presents the possibility of boundless self-tracking, generating highly…

    Paperback – 2020-02-25
    Routledge

  • War Gothic in Literature and Culture book cover

    War Gothic in Literature and Culture

    1st Edition

    Edited by Steffen Hantke, Agnieszka Soltysik Monnet

    In the context of the current explosion of interest in Gothic literature and popular culture, this interdisciplinary collection of essays explores for the first time the rich and long-standing relationship between war and the Gothic. Critics have described the global Seven Year’s War as the "…

    Paperback – 2019-12-10
    Routledge

  • The Routledge Companion to Digital Ethnography book cover

    The Routledge Companion to Digital Ethnography

    1st Edition

    Edited by Larissa Hjorth, Heather Horst, Anne Galloway, Genevieve Bell

    With the increase of digital and networked media in everyday life, researchers have increasingly turned their gaze to the symbolic and cultural elements of technologies. From studying online game communities, locative and social media to YouTube and mobile media, ethnographic approaches to digital…

    Paperback – 2019-12-10
    Routledge

  • The Rhetoric of Videogames as Embodied Practice: Procedural Habits book cover

    The Rhetoric of Videogames as Embodied Practice

    Procedural Habits, 1st Edition

    By Steve Holmes

    The Rhetoric of Videogames as Embodied Practice offers a critical reassessment of embodiment and materiality in rhetorical considerations of videogames. Holmes argues that rhetorical and philosophical conceptions of "habit" offer a critical resource for describing the interplay between thinking (…

    Paperback – 2019-12-10
    Routledge

  • Identity and Play in Interactive Digital Media: Ergodic Ontogeny book cover

    Identity and Play in Interactive Digital Media

    Ergodic Ontogeny, 1st Edition

    By Sara M. Cole

    Recent shifts in new literacy studies have expanded definitions of text, reading/viewing, and literacy itself. The inclusion of non-traditional media forms is essential, as texts beyond written words, images, or movement across a screen are becoming ever more prominent in media studies. Included in…

    Paperback – 2019-12-10
    Routledge

  • Game Design Deep Dive: Platformers book cover

    Game Design Deep Dive

    Platformers, 1st Edition

    By Joshua Bycer

    The Game Design Deep Dive series examines specific game systems or mechanics over the course of the history of the industry. This book examines the history of jumping – one of the oldest mechanics in the industry – and how it has evolved and changed over the years. The author looks at the…

    Paperback – 2019-10-07
    CRC Press

  • Transmedial Worlds in Everyday Life: Networked Reception, Social Media, and Fictional Worlds book cover

    Transmedial Worlds in Everyday Life

    Networked Reception, Social Media, and Fictional Worlds, 1st Edition

    By Susana Tosca, Lisbeth Klastrup

    In this pioneering new book, authors Klastrup and Tosca explore the many ways that transmedial worlds are present in people’s everyday life, proposing a new theory of (trans)media use for the digital age. People are not only reading, watching and playing in fictional worlds like never before, but…

    Paperback – 2019-09-30
    Routledge

  • An Introduction to GameGuru book cover

    An Introduction to GameGuru

    1st Edition

    By Michael Matthew Messina

    GameGuru is an entry-level engine designed to be easy to use as well as being extremely accessible for the user. This book gives users the information needed to access the full depth of features available in the program. Details on how to perform more complex tasks are not found easily anywhere…

    Paperback – 2019-08-02
    CRC Press

  • Music in the Role-Playing Game: Heroes & Harmonies book cover

    Music in the Role-Playing Game

    Heroes & Harmonies, 1st Edition

    Edited by William Gibbons, Steven Reale

    Music in the Role-Playing Game: Heroes & Harmonies offers the first scholarly approach focusing on music in the broad class of video games known as role-playing games, or RPGs. Known for their narrative sophistication and long playtimes, RPGs have long been celebrated by players for the quality…

    Paperback – 2019-07-19
    Routledge
    Routledge Music and Screen Media Series

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