• Understanding Video Games: The Essential Introduction book cover

    Understanding Video Games

    The Essential Introduction, 3rd Edition

    By Simon Egenfeldt-Nielsen, Jonas Heide Smith, Susana Pajares Tosca

    Understanding Video Games is a crucial guide for newcomers to video game studies and experienced game scholars alike. This revised and updated third edition of the pioneering text provides a comprehensive introduction to the field of game studies, and highlights changes in the gaming industry,…

    Paperback – 2015-12-07
    Routledge

  • Tabletop Game Design for Video Game Designers book cover

    Tabletop Game Design for Video Game Designers

    1st Edition

    By Ethan Ham

    Learn the mechanics that take your game from an idea to a playable product. Do you aspire to be a game designer but aren’t sure where to begin? Tabletop Game Design for Video Game Designers guides you through your initial attempts to design game mechanics. It goes beyond simple description and…

    Paperback – 2015-09-08
    Routledge

  • The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video Games book cover

    The Video Game Debate

    Unravelling the Physical, Social, and Psychological Effects of Video Games, 1st Edition

    Edited by Rachel Kowert, Thorsten Quandt

    Do video games cause violent, aggressive behavior? Can online games help us learn? When it comes to video games, these are often the types of questions raised by popular media, policy makers, scholars, and the general public. In this collection, international experts review the latest research…

    Paperback – 2015-09-01
    Routledge

  • Exploring Videogames with Deleuze and Guattari: Towards an affective theory of form book cover

    Exploring Videogames with Deleuze and Guattari

    Towards an affective theory of form, 1st Edition

    By Colin Cremin

    Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari’s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them. Rather than…

    Paperback – 2015-08-10
    Routledge

  • Production Studies, The Sequel!: Cultural Studies of Global Media Industries book cover

    Production Studies, The Sequel!

    Cultural Studies of Global Media Industries, 1st Edition

    Edited by Miranda Banks, Bridget Conor, Vicki Mayer

    Production Studies, The Sequel! is an exciting exploration of the experiences of media workers in local, global, and digital communities—from prop-masters in Germany, Chinese film auteurs, producers of children’s television in Qatar, Italian radio broadcasters, filmmakers in Ethiopia and Nigeria,…

    Paperback – 2015-07-14
    Routledge

  • Alphabet to Internet: Media in Our Lives book cover

    Alphabet to Internet

    Media in Our Lives, 3rd Edition

    By Irving Fang

    What Greek philosopher thought writing would harm a student’s memory? Was the poet Byron’s daughter the first computer programmer? Who plays more video games, women over 18 or teenage boys? In Alphabet to Internet: Media in Our Lives, Irving Fang looks at each medium of communication through the…

    Paperback – 2014-11-24
    Routledge

  • LEGO Studies: Examining the Building Blocks of a Transmedial Phenomenon book cover

    LEGO Studies

    Examining the Building Blocks of a Transmedial Phenomenon, 1st Edition

    Edited by Mark J.P. Wolf

    Since the "Automatic Binding Bricks" that LEGO produced in 1949, and the LEGO "System of Play" that began with the release of Town Plan No. 1 (1955), LEGO bricks have gone on to become a global phenomenon, and the favorite building toy of children, as well as many an AFOL (Adult Fan of LEGO). LEGO…

    Paperback – 2014-11-20
    Routledge

  • Interrogating Popular Culture: Key Questions book cover

    Interrogating Popular Culture

    Key Questions, 1st Edition

    By Stacy Takacs

    Interrogating Popular Culture: Key Questions offers an accessible introduction to the study of popular culture, both historical and contemporary. Beginning from the assumption that cultural systems are dynamic, contradictory, and hard to pin down, Stacy Takacs explores the field through a survey of…

    Paperback – 2014-10-03
    Routledge

  • Unified Discourse Analysis: Language, Reality, Virtual Worlds and Video Games book cover

    Unified Discourse Analysis

    Language, Reality, Virtual Worlds and Video Games, 1st Edition

    By James Paul Gee

    Discourse Analysis is becoming increasingly "multimodal", concerned primarily with the interplay of language, image and sound. Video Games allow humans to create, live in and have conversations with new multimodal worlds. In this ground-breaking new textbook, best-selling author and experienced…

    Paperback – 2014-06-17
    Routledge

  • The Video Game Industry: Formation, Present State, and Future book cover

    The Video Game Industry

    Formation, Present State, and Future, 1st Edition

    Edited by Peter Zackariasson, Timothy Wilson

    The Video Game Industry provides a platform for the research on the video game industry to draw a coherent and informative picture of this industry. Previously this has been done sparsely through conference papers, research articles, and popular science books. Although the study of this industry is…

    Paperback – 2014-05-30
    Routledge
    Routledge Studies in Innovation, Organizations and Technology

  • The Mobile Story: Narrative Practices with Locative Technologies book cover

    The Mobile Story

    Narrative Practices with Locative Technologies, 1st Edition

    Edited by Jason Farman

    What happens when stories meet mobile media? In this cutting-edge collection, contributors explore digital storytelling in ways that look beyond the desktop to consider how stories can be told through mobile, locative, and pervasive technologies. This book offers dynamic insights about the new…

    Paperback – 2014-05-23
    Routledge

  • Music In Video Games: Studying Play book cover

    Music In Video Games

    Studying Play, 1st Edition

    Edited by K.J. Donnelly, William Gibbons, Neil Lerner

    From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier…

    Paperback – 2014-02-25
    Routledge
    Routledge Music and Screen Media Series

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