2nd Edition

Flash + After Effects Add Broadcast Features to Your Flash Designs

By Chris Jackson Copyright 2010
    312 Pages 600 Color Illustrations
    by Routledge

    312 Pages
    by Routledge

    Flash Designers: push Flash to the next level with After Effects' robust toolset. CS5 delivers more complete integration of these two powerhouse applications-so you can expand your multimedia horizons. Flash + After Effects gives you a working understanding of the AE toolset and professional techniques that raise the design bar for web, HD broadcast, or CD/DVD delivery. The companion web site contains project media for hands-on practice of essential production skills, including:

    * Working with live video in Flash and the After Effects timeline
    * Using alpha channels for keying and enhancing interactivity
    * Integrating new CS5 features including the Roto Brush and Code Snippets
    * Exporting layered After Effects compositions for Flash
    * Building interactive 3D environments with video, cameras, and lights
    * Enhancing character animation using IK and Puppet Tools
    * Exporting video in HD and for the Web

    Chapter 1 Getting Started in After Effects; Chapter 2 From Flash to After Effects; Chapter 3 From After Effects to Flash; Chapter 4 Interactive Video; Chapter 5 Alpha Channels; Chapter 6 Type in Motion; Chapter 7 The Third Dimension; Chapter 8 Character Animation; Chapter 9 Visual Effects; Chapter 10 Optimization and Encoding;

    Biography

    Chris Jackson is an author, computer graphics designer, and tenured professor at the Rochester Institute of Technology (RIT). He teaches a variety of graduate-level courses and professional workshops focusing on 2D computer animation, 3D digital imaging, instructional multimedia, and motion graphics. He is a multimedia consultant for Fortune 500 companies and national museums. Chris' professional design work has received over 25 distinguished national and international awards for online communication. He has presented his research and professional work at Adobe MAX, ACM SIGGRAPH, UCDA Design Education Summit, and the Society for Technical Communications (STC). Chris is the author of Flash + After Effects and Flash Cinematic Techniques: Animating and Building Interactive Stories, and co-author of Flash 3D: Animation, Interactivity, and Games.

    Praise for the first edition: "The definitive guide for Flash designers and artists. Not only does he cover the nuts and bolts of combining these programs in practical and efficient ways, but the examples he uses are wonderfully designed. This is a book I will keep within easy reach in my studio." -Chris Georgenes, Mudbubble LLC, animator and author of How to Cheat in Flash CS3