Design Literacies: Learning and Innovation in the Digital Age explores new ways of meaning making by examining the practices, stories, and products of new and digital media producers with the goal of understanding the logic of marketplace production.
Based on interviews with thirty new media and digital technology producers, including designers of video games, community activists and marketers of digital technologies, Design Literacies looks at the shared patterns and common themes and offers a window into contemporary out-of-school practices, a language to describe these practices and a pedagogy that better meets students’ needs in this new media and digital age.
With a foreword by Gunther Kress and an afterword by James Gee, Design Literacies: Learning and Innovation in the Digital Age will be of interest to postgraduate and graduate students of applied linguistics and education.
APPLIED LINGUISTICS/ EDUCATION
In this fascinating book, Jennifer Rowsell and Mary P. Sheridan push the study of digital media into new territory. By focusing on the producers, whose practices are explored through illuminative case studies, we are introduced to the processes they value and the attitudes of mind they inhabit. Educators at all levels will be challenged by the underlying question of how we might be able to design literacy and learning environments based on an architecture of participation. The book provides practical and theoretical insights that will make it a key text for students and researchers in literacy and media studies.
Guy Merchant, Sheffield Hallam University, UK.
Design Literacies provides stories of digital media producers that may well serve to transform the pedagogy of those of us deeply committed to work in digital media.
Danielle Devoss, Michigan State University
'… it is their clear vision for the educational system that makes their book so stimulating.' - Written Language & Literacy