This expanded and revised second edition of Understanding Video Games provides a comprehensive introduction to the growing field of game studies.
Understanding Video Games, 2nd Edition is an essential read for newcomers to video game studies and experienced game scholars alike. This follow-up to the pioneering first edition takes video game studies into the next decade of the twenty-first century, highlighting changes in the game business, advances in video game scholarship, and recent trends in game design and development—including mobile, social, and casual gaming.
In Understanding Video Games, 2nd Edition students will:
Extensively illustrated, and featuring discussion questions, a glossary of key terms, and a detailed video game history timeline (including an interactive online version), Understanding Video Games, 2nd Edition is an indispensable resource for anyone interested in examining the ways video games are reshaping entertainment and society.
"This new edition of Understanding Video Games levels up alongside the chaotic, exciting worlds of the contemporary video game industry and game studies. It continues to be required reading for anyone interested in a thorough grounding in the history, form, culture and business of video games." —Mia Consalvo, Canada Research Chair in Game Studies & Design, Concordia University
"From Angry Birds to Zork, Understanding Video Games is an adept introduction to the study of games." —Jesper Juul, Visiting Assistant Arts Professor, New York University Game Center
Introduction 1. Studying Video Games 2. The Game Industry 3. What is a Game? 4. History 5. Video Game Aesthetics 6. Video Games in Culture 7. Narrative 8. Serious Games—When Entertainment Is Not Enough 9. Video Games and Risks Video Game Timeline. Glossary List of Games Bibliography