1st Edition

Revisiting Imaginary Worlds A Subcreation Studies Anthology

Edited By Mark Wolf Copyright 2017
    406 Pages
    by Routledge

    406 Pages
    by Routledge

    The concept of world and the practice of world creation have been with us since antiquity, but they are now achieving unequalled prominence. In this timely anthology of subcreation studies, an international roster of contributors come together to examine the rise and structure of worlds, the practice of world-building, and the audience's reception of imaginary worlds. Including essays written by world-builders A.K. Dewdney and Alex McDowell and offering critical analyses of popular worlds such as those of Oz, The Lord of the Rings, Star Trek, Star Wars, Battlestar Galactica, and Minecraft, Revisiting Imaginary Worlds provides readers with a broad and interdisciplinary overview of the issues and concepts involved in imaginary worlds across media platforms.

    Foreword



    Rick Carter





    Acknowledgments





    Introduction



    Mark J. P. Wolf





     



    WORLDS ON THE RISE





    Why Worlds Now?



    Marie-Laure Ryan





    Fictional World-Building as Ritual, Drama, and Medium



    Lily Alexander





    The Past as an Imaginary World: The Case of Medievalism



    Dimitra Fimi





     



    STRUCTURE





    The Subcreation of J. R. R .Tolkien’s Middle-earth and How it Became Transmedial Culture



    Lars Konzack





    Secondary World Infrastructures and Tabletop Fantasy Games



    Neal Baker





    Battlestar Galactica and Caprica: Using Religion to Create Imagined Worlds



    Erica Hurwitz Andrus





    Religious Impulse in Video Games: Implications for World-Building
    Edward Castronova





    Minecraft: Transitional Objects and Transformational Experiences in an Imaginary World



    Lori Landay





     



    PRACTICE



    A New Wonderland: The Source of It All



    Michael O. Riley





    "All Over the Map": Building (and Rebuilding) Oz



    Henry Jenkins





    Discovering the Planiverse



    A. K. Dewdney





    A Thousand Stories in a Day: Building Rilao and Reimagining Lagos



    Laura Cechanowicz, Brian Cantrell, Geoffrey Long, Alex McDowell, Jeff Watson, and Ann Pendleton-Jullian





     



    RECEPTION





    ‘The First Step into A Smaller World’: The Transmedia Economy of Star Wars



    William Proctor and Matthew Freeman





    The Hyper-enchantment of Visitin

    Biography

    Mark J. P. Wolf is a Full Professor and Department Chair of the Communication Department at Concordia University, Wisconsin. His books include Abstracting Reality, The Medium of the Video Game, Virtual Morality, The Video Game Explosion, Myst and Riven: The World of the D'ni, Before the Crash, Encyclopedia of Video Games, Building Imaginary Worlds, The LEGO Studies Reader, and Video Games Around the World. With Bernard Perron, he is the co-editor of The Video Game Theory Reader 1 and 2, and the Landmark Video Game book series.

    "A ‘mixed bag’ in the best possible sense, Revisiting Imaginary Worlds offers a highly diverse collection of intriguing perspectives on the theory, history, practice, and reception of world-building across media that complements the editor’s earlier monograph Building Imaginary Worlds exceptionally well." -Jan-Noël Thon, author of Transmedial Narratology and Contemporary Media Culture

    "To understand why fictional realms become so deeply entangled with our culture and how materials, characters, and symbolic implications converge within them, the concept of subcreation again proves its value, also offering a distinct groundwork within the emergent scholarly field of world building." -Marta Boni, University of Montréal, editor of World Building. Transmedia, Fans, Industries