Internet & Multimedia – Computing & IT Products

  • Digital Creature Rigging

    Wings, Tails & Tentacles for Animation & VFX, 1st Edition

    By Stewart Jones

    In a follow-up book, which re-iterates the principles of “Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max”, and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create…

    Paperback – 2019-06-20 
    CRC Press

  • The Social Media Journalist Handbook

    1st Edition

    By Yumi Wilson

    The Social Media Journalist Handbook teaches readers how to be a real-world social media journalist, tracing the evolution of the field to its current-day practice. This book establishes social media journalism as the latest and one of the most effective ways to practice journalism in the 21st…

    Paperback – 2019-06-18 
    Routledge

  • Literacy in Multimedia America

    Integrating Media Education Across the Curriculum, 1st Edition

    By Ladislaus M Semali

    Originally published in 2000. This book provides insights, practical suggestions and clear-cut strategies for integrating media across the K-12 curriculum. This contribution to teaching and curriculum design uses students' own media experiences or media vignettes from students' lives to enter…

    Paperback – 2019-06-01 
    Routledge
    Routledge Library Editions: Literacy

  • Graphic Design

    Learn It, Do It, 1st Edition

    By Katherine A. Hughes

    This book is an introduction to the fundamentals of graphic design and the software applications used to put these concepts into practice, specifically the Adobe Creative Suite. The book is intended for production-oriented audiences, those interested in the what, why and how of graphic design.…

    Paperback – 2019-06-01 
    CRC Press

  • Interaction for Designers

    How To Make Things People Love, 1st Edition

    By Brian Boyl

    Interaction for Designers shows you how connect a product with its users, whether it’s a simple toaster, a complex ecosystem of intelligent devices, or a single app on your smart phone. This book covers the entire design process so you can start with an idea and carry it through to an engaging…

    Paperback – 2019-04-17 
    Routledge

  • Think Like a UX Researcher

    How to Observe Users, Influence Design, and Shape Business Strategy, 1st Edition

    By David Travis, Philip Hodgson

    Think Like a UX Researcher will challenge your preconceptions about user experience (UX) research and encourage you to think beyond the obvious. You’ll discover how to plan and conduct UX research, analyze data, persuade teams to take action on the results and build a career in UX. The book will…

    Paperback – 2019-01-24
    CRC Press

  • Critical Encounters with Immersive Storytelling

    1st Edition

    By Alke Gröppel-Wegener, Jenny Kidd

    A uniquely interdisciplinary look at storytelling in digital, analogue, and hybridised contexts, this book traces different ways stories are experienced in our contemporary mediascape. It uses an engaging range of current examples to explore interactive and immersive narratives. Critical Encounters…

    Hardback – 2019-01-21
    Routledge

  • Browsers, Devices, and Fonts

    A Designer's Guide to Fonts and How They Function on the Web, 1st Edition

    By Gary Rozanc

    Part technical and part theoretical, this practical guide to web typography helps designers understand how the typographic choices they make in layout and prototyping programs behave once they are turned into live code. Through a series of demos, this book teaches designers how to create…

    Paperback – 2018-12-27
    Chapman and Hall/CRC

  • Mechanical Creations in 3D

    A Practical Look into Complex and Technical Setups for Animation & VFX, 1st Edition

    By 97811385604 Jones

    Cogs, cranks, wheels, plates, chains, springs and pistons - a nightmare for animators. This book shows 3D artists how to create, setup, control and automate movements for complex and technically challenging mechanical structures all while working on a super-detailed steampunk train! This book will…

    Paperback – 2018-11-29
    Chapman and Hall/CRC

  • Digital Health and Technological Promise

    A Sociological Inquiry, 1st Edition

    By Alan Petersen

    What is ‘digital health’? And what are its implications for medicine and healthcare, and for individual citizens and society? Digital health is of growing interest to policymakers, clinicians and businesses. It is underpinned by promise and optimism, with predictions that digital technologies and…

    Paperback – 2018-11-13
    Routledge

  • Data, Architecture and the Experience of Place

    1st Edition

    Edited by Anastasia Karandinou

    The notion of data is increasingly encountered in spatial, creative and cultural studies. Big data and artificial intelligence are significantly influencing a number of disciplines. Processes, methods and vocabularies from sciences, architecture, arts are borrowed, discussed and tweaked,…

    Paperback – 2018-11-13
    Routledge

  • Digital Art, Aesthetic Creation

    The Birth of a Medium, 1st Edition

    By Paul Crowther

    Is art created with computers really art? This book answers ‘yes.’ Computers can generate visual art with unique aesthetic effects based on innovations in computer technology and a Postmodern naturalization of technology wherein technology becomes something we live in as well as use. The present…

    Hardback – 2018-09-18
    Routledge
    Routledge Advances in Art and Visual Studies

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