Internet & Multimedia – Computing & IT Products

  • Spotification of Popular Culture in the Field of Popular Communication

    1st Edition

    Edited by Patrick Burkart

    This edited collection considers various meanings of the "Spotification" of music and other media. Specifically, it replies to the editor’s call to address the changes in media cultures and industries accompanying the transition to streaming media and media services. Streaming media services have…

    Hardback – 2020-07-07 
    Routledge

  • The Geometry of Environment

    An Introduction to Spatial Organization in Design, 1st Edition

    By Lionel March, Philip Steadman

    Originally published in 1971 The Geometry of Environment is a fusion of art and mathematics introducing stimulating ideas from modern geometry, using illustrations from architecture and design. The revolution in the teaching of mathematics and the advent of the computer in design challenge…

    Hardback – 2020-06-30 
    Routledge
    Routledge Revivals

  • Collecting and Conserving Net Art

    Moving beyond Conventional Methods, 1st Edition

    By Annet Dekker

    Collecting and Conserving Net Art explores the qualities and characteristics of net art and its influence on conservation practices. By addressing and answering some of the challenges facing net art and providing an exploration of its intersection with conservation, the book casts a new light on…

    Paperback – 2020-06-30 
    Routledge

  • The Routledge Companion to Mobile Media Art

    1st Edition

    Edited by Larissa Hjorth, Adriana de Souza e Silva, Klare Lanson

    In this companion, a diverse, international, and interdisciplinary group of contributors and editors examine the rapidly expanding, far-reaching field of mobile media as it intersects with art across a range of spaces—theoretical, practical and conceptual. As a vehicle for, and of, the everyday,…

    Hardback – 2020-06-15 
    Routledge
    Routledge Media and Cultural Studies Companions

  • Hybrid Play

    Crossing Boundaries in Game Design, Players Identities and Play Spaces, 1st Edition

    Edited by Adriana de Souza e Silva, Ragan Glover-Rijkse

    This book explores hybrid play as a site of interdisciplinary activity—one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world. The chapters in this collection explore hybrid…

    Hardback – 2020-02-28
    Routledge
    Routledge Advances in Game Studies

  • Cybernetic-Existentialism

    Freedom, Systems, and Being-for-Others in Contemporary Arts and Performance, 1st Edition

    By Steve Dixon

    Cybernetic-Existentialism: Freedom, Systems, and Being-for-Others in Contemporary Arts and Performance offers a unique discourse and an original aesthetic theory. It argues that fusing perspectives from the philosophy of Existentialism with insights from the ‘universal science’ of cybernetics…

    Hardback – 2019-12-04
    Routledge

  • Spatial Practices

    Modes of Action and Engagement with the City, 1st Edition

    Edited by Melanie Dodd

    This book explores ‘spatial practices’, a loose and expandable set of approaches that embrace the political and the activist, the performative and the curatorial, the architectural and the urban. Acting upon and engaging with the public realm, the field of spatial practices allows people to…

    Paperback – 2019-11-20
    Routledge

  • Fragmentation of the Photographic Image in the Digital Age

    1st Edition

    Edited by Daniel Rubinstein

    Fragmentation of the Photographic Image in the Digital Age challenges orthodoxies of photographic theory and practice. Beyond understanding the image as a static representation of reality, it shows photography as a linchpin of dynamic developments in augmented intelligence, neuroscience, critical…

    Hardback – 2019-10-10
    Routledge
    Routledge History of Photography

  • The Essentials of Instructional Design

    Connecting Fundamental Principles with Process and Practice, 4th Edition

    By Abbie H. Brown, Timothy D. Green

    The Essentials of Instructional Design, 4th Edition introduces the fundamental elements, principles, and practice of instructional design (ID) to students new to ID. Key procedures within the ID process—learner analysis, task analysis, needs analysis, developing goals and objectives, organizing…

    Paperback – 2019-09-18
    Routledge

  • Heterogeneous Computing Architectures

    Challenges and Vision, 1st Edition

    Edited by Olivier Terzo, Karim Djemame, Alberto Scionti, Clara Pezuela

    Heterogeneous Computing Architectures: Challenges and Vision provides an updated vision of the state-of-the-art of heterogeneous computing systems, covering all the aspects related to their design: from the architecture and programming models to hardware/software integration and orchestration to…

    Hardback – 2019-09-12
    CRC Press

  • The Digital Interface and New Media Art Installations

    1st Edition

    By Phaedra Shanbaum

    This book is about the digital interface and its use in interactive new media art installations. It examines the aesthetic aspects of the interface through a theoretical exploration of new media artists, who create, and tactically deploy, digital interfaces in their work in order to question the…

    Hardback – 2019-08-27
    Routledge
    Routledge Advances in Art and Visual Studies

  • Graphic Design

    Learn It, Do It, 1st Edition

    By Katherine A. Hughes

    Graphic Design: Learn It, Do It is an introduction to the fundamentals of graphic design and the Adobe Creative Cloud applications used to put these concepts into practice. This book is intended for production-oriented audiences, those interested in the what, why and how of graphic design. The "…

    Paperback – 2019-06-21
    CRC Press

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