Gaming Products

  • Role-playing Game Studies

    A Transmedial Approach

    Edited by Sebastian Deterding, José Zagal

    This collection offers readers a comprehensive, multidisciplinary, international, and transmedia examination of roleplaying games. Tracing the history of the genre from its origins in tabletop and pen-and-paper RPGs like Dungeons & Dragons all the way up to contemporary franchises like World of…

    Hardback – 2017-08-01 
    Routledge

  • Building Virtual Reality with Unity and Steam VR

    By Jeff W Murray

    This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available. The book also takes a look at…

    Paperback – 2017-07-20 
    A K Peters/CRC Press

  • Introduction to Web Interaction Design

    With HTML and CSS

    By Michael Macaulay

    Interaction is the mainstay of the web and applications. Exploration of how best to create effective websites should include a discussion on the properties and possible roles of interaction. The creation of websites is more recently often classified into two parts: web design and web development.…

    Paperback – 2017-07-05 
    Chapman and Hall/CRC

  • Game AI Pro 3

    Collected Wisdom of Game AI Professionals

    Edited by Steve Rabin

    Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest…

    Hardback – 2017-05-22 
    A K Peters/CRC Press

  • Technology in Physical Activity and Health Promotion

    Edited by Zan Gao

    As technology becomes an ever more prevalent part of everyday life and population-based physical activity programmes seek new ways to increase lifelong engagement with physical activity, so the two have become increasingly linked. This book offers a thorough, critical examination of emerging…

    Hardback – 2017-05-11 
    Routledge
    Routledge Research in Physical Activity and Health

  • Storytelling for Interactive Digital Media and Video Games

    By Nicholas B. Zeman

    The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories…

    Paperback – 2017-04-13
    A K Peters/CRC Press

  • 3D Game Environments

    Create Professional 3D Game Worlds, 2nd Edition

    By Luke Ahearn

    From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a…

    Paperback – 2017-04-13
    A K Peters/CRC Press

  • Aaron Marks' Complete Guide to Game Audio

    For Composers, Sound Designers, Musicians, and Game Developers, 3rd Edition

    By Aaron Marks

    Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This…

    Paperback – 2017-03-20
    A K Peters/CRC Press

  • 2D to VR with Unity5 and Google Cardboard

    By Roberto Dillon

    The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become…

    Paperback – 2017-03-06
    A K Peters/CRC Press

  • Philosophical Perspectives on Play

    Edited by Malcolm MacLean, Wendy Russell, Emily Ryall

    Philosophical Perspectives on Play builds on the disciplinary and paradigmatic bridges constructed between the study of philosophy and play in The Philosophy of Play (Routledge, 2013) to develop a richer understanding of the concept and nature of play and its relation to human life and value. Made…

    Paperback – 2017-02-27
    Routledge

  • Translation and Localisation in Video Games

    Making Entertainment Software Global

    By Miguel Á. Bernal-Merino

    This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry – understood as a global phenomenon in entertainment – and aims to explain the norms governing present industry practices, as well as game localisation…

    Paperback – 2017-02-06
    Routledge

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