Gaming Products

  • The Indie Game Developer Handbook

    1st Edition

    By Richard Hill-Whittall

    The indie game developer’s complete guide to running a studio. The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how a successful app or game has earned…

    Paperback – 2015-02-13

  • Designing Games for Children

    Developmental, Usability, and Design Considerations for Making Games for Kids, 1st Edition

    By Carla Fisher

    When making games for kids, it’s tempting to simply wing-it on the design. We were all children once, right? The reality is that adults are far removed from the cognitive changes and the motor skill challenges that are the hallmark of the developing child. Designing Games for Children, helps you…

    Paperback – 2014-12-03

  • The Art of Game Design

    A Book of Lenses, Second Edition, 2nd Edition

    By Jesse Schell, Jesse Schell

    Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology,…

    Paperback – 2014-11-06
    A K Peters/CRC Press

  • Blender for Animation and Film-Based Production

    1st Edition

    By Michelangelo Manrique

    See Why Blender Is Right for Your Studio’s Pipeline Blender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender’s capability to do the job in each production department. Whether you are a beginner or more advanced user, you’ll see why…

    Paperback – 2014-11-06
    A K Peters/CRC Press

  • Secure Development for Mobile Apps

    How to Design and Code Secure Mobile Applications with PHP and JavaScript, 1st Edition

    By J. D. Glaser

    The world is becoming increasingly mobile. Smartphones and tablets have become more powerful and popular, with many of these devices now containing confidential business, financial, and personal information. This has led to a greater focus on mobile software security. Establishing mobile software…

    Paperback – 2014-10-13
    Auerbach Publications

  • Science Fiction Video Games

    1st Edition

    By Neal Roger Tringham

    Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of…

    Paperback – 2014-09-10
    A K Peters/CRC Press

  • GPGPU Programming for Games and Science

    1st Edition

    By David H. Eberly

    An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11 GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering: Robustness Accuracy Speed Quality source code that is…

    Hardback – 2014-08-15
    A K Peters/CRC Press

  • Holistic Mobile Game Development with Unity

    1st Edition

    By Penny de Byl

    Holistic Mobile Game Development with Unity: An All-In-One Guide to Implementing Mechanics, Art Design and Programming for iOS and Android Games Master mobile game design and development in this all-in-one guide to creating iOS and Android games in the cutting-edge game engine, Unity. By using…

    Paperback – 2014-08-11

  • Learning C# Programming with Unity 3D

    1st Edition

    By Alex Okita

    Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in…

    Paperback – 2014-08-01
    A K Peters/CRC Press

  • Introduction to Game Analysis

    1st Edition

    By Clara Fernández-Vara

    Game analysis allows us to understand games better, providing insight into the player-game relationship, the construction of the game, and its sociocultural relevance. As the field of game studies grows, videogame writing is evolving from the mere evaluation of gameplay, graphics, sound, and…

    Paperback – 2014-07-29

  • Virtual World Design

    1st Edition

    By Ann Latham Cudworth

    Learn How to Create Immersive Virtual Environments Written by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and…

    Paperback – 2014-07-15
    A K Peters/CRC Press

  • C# Game Programming Cookbook for Unity 3D

    1st Edition

    By Jeff W. Murray

    An Accessible, Modular Style of Game Building—Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework…

    Paperback – 2014-06-24
    A K Peters/CRC Press

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