Audio Engineering Products

  • Beep to Boom

    The Development of Advanced Runtime Sound Systems for Games and Extended Reality

    By Simon N Goodwin

    Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems. Packed with practical examples and insights, the book explains each component of these complex…

    Paperback – 2019-03-14 
    Routledge
    Audio Engineering Society Presents

  • Audio Mastering: The Artists

    Discussions from Pre-Production to Mastering

    By Russ Hepworth-Sawyer, Jay Hodgson

    Audio Mastering: The Artists collects more than twenty interviews, drawn from more than 60 hours of discussions, with many of the world’s leading mastering engineers.  In these exclusive and often intimate interviews, engineers consider the audio mastering process as they, themselves, experience…

    Paperback – 2019-02-01 
    Routledge
    Perspectives on Music Production

  • Audio Metering

    Measurements, Standards and Practice, 3rd Edition

    By Eddy Brixen

    Audio Metering: Measures, Measurements, Standards, and Practice addresses the complex concepts associated with audio metering, therefore giving you the knowledge, understanding and skills necessary to utilize optional signal levels and to produce high quality audio. The third edition addresses…

    Paperback – 2019-02-01 
    Routledge
    Audio Engineering Society Presents

  • Live Audio

    The Art of Mixing a Show, 2nd Edition

    By Dave Swallow

    Paperback – 2019-02-01 
    Routledge

  • Eargle's Microphone Book

    From Mono to Stereo to Surround - A Guide to Microphone Design and Application, 4th Edition

    By Ray A. Rayburn

    Paperback – 2019-02-01 
    Routledge
    Audio Engineering Society Presents

  • Recording Analysis

    How the Recording Shapes the Song

    By William Moylan

    Paperback – 2019-02-01 
    Routledge

  • Building a Band in the Bedroom

    Creating a Record at Home with Real Instruments

    By Joe Lonsdale

    Building the Band in the Bedroom aims to help the typical home music producer create the sound of a real band in a home-based recording studio, even though they may be working alone and not have the facilities or musical skills to handle the elements themselves. It will lead the reader through the…

    Paperback – 2019-02-01 
    Routledge
    Sound On Sound Presents...

  • Principles of Game Audio and Sound Design

    Sound Design and Audio Implementation for Interactive and Immersive Media

    By Jean-Luc Sinclair

      The book covers sound design, synthesis, 3D audio localization and implementation techniques for games and virtual reality environments. It covers both the technical but also creative and aesthetic challenges of doing sound for games in the 21st century in a systematic manner. The book gives…

    Paperback – 2019-02-01 
    Routledge

  • Intelligent Music Production

    A Theoretical Overview

    By Joshua Reiss, Ryan Stables, Brecht De Man

    In audio engineering, whether for broadcast, live sound, games or film, one typically has many different recordings of sound sources (vocals, sound effects, wind instruments, etc.), each one represented on a separate track. These tracks need to be heard simultaneously in the final audio mixture.…

    Paperback – 2019-02-01 
    Routledge

  • Major Label Mastering

    Professional Mastering Process

    By Evren Göknar

    Major Label Mastering elucidates the audio mastering process by focusing specifically on ‘taking the vital signs‘ of a mix file, road mapping the approach, and then engaging in a step-by-step process. From the perspective of a Grammy Award winning mastering engineer, this book will guide readers…

    Paperback – 2019-02-01 
    Routledge

  • The Art of Mixing

    A Visual Guide to Recording, Engineering, and Production

    By David Gibson

    David Gibson uses 3D visual representations of sounds in a mix as a tool to explain the dynamics that can be created in a mix. This book provides an in-depth exploration into the aesthetics of what makes a great mix. Gibson’s unique approach explains how to map sounds to visuals in order to create…

    Paperback – 2019-02-01 
    Routledge

  • Loudspeaker Modelling and Design

    A Practical Introduction

    By Geoff Hill

    In this book, Geoff Hill demonstrates modern software and hardware being applied to the processes behind loudspeaker design and modelling. Modern computing power has progressed to the point that such analyses are now practical for any interested individual or small company. Loudspeaker Modelling…

    Paperback – 2019-02-01 
    Routledge

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