Graphic Arts Products

  • Introduction to Interactive Digital Media

    Concept and Practice, 1st Edition

    By Julia V. Griffey

    This book offers a clearly written and engaging introduction to the basics of interactive digital media. As our reliance on and daily usage of websites, mobile apps, kiosks, games, VR/AR and devices that respond to our commands has increased, the need for practitioners who understand these…

    Paperback – 2020-03-16 
    Routledge

  • An Introduction to Applied Semiotics

    Tools for Text and Image Analysis, 1st Edition

    By Louis Hébert

    An Introduction to Applied Semiotics presents nineteen semiotics tools for text and image analysis. Covering a variety of different schools and approaches, together with the author’s own original approach, this is a full and synthetic introduction to semiotics. This book presents general tools…

    Paperback – 2019-12-03
    Routledge

  • More Critical Approaches to Comics

    Theories and Methods, 1st Edition

    Edited by Matthew J. Smith, Matthew Brown, Randy Duncan

    In this comprehensive textbook, editors Matthew J. Brown, Randy Duncan, and Matthew J. Smith offer students a deeper understanding of the artistic and cultural significance of comic books and graphic novels by introducing key theories and critical methods for analyzing comics. Each chapter…

    Paperback – 2019-09-06
    Routledge

  • Solving Critical Design Problems

    Theory and Practice, 1st Edition

    By Tania Allen

    Solving Critical Design Problems demonstrates both how design is increasingly used to solve large, complex, modern-day problems and, as a result, how the role of the designer continues to develop in response. With 13 case studies from various fields, including program and product design, Tania…

    Paperback – 2019-06-18
    Routledge

  • The World of DC Comics

    1st Edition

    By Andrew Friedenthal

    The first sustained study of the DC Comics Multiverse, this book explores its history, meanings, and lasting influence. The multiverse is a unique exercise in world-building: a series of parallel and interactive worlds with a cohesive cosmology, developed by various creators over more than 50 years…

    Hardback – 2019-05-14
    Routledge
    Imaginary Worlds

  • The Design Student's Journey

    understanding How Designers Think, 1st Edition

    By Bryan Lawson

    Being a professional designer is one of the most intellectually rewarding careers. Learning to become a designer can be tremendous fun but it can also be frustrating and at times painful. What you have to do to become a designer is not often clearly laid out and can seem mysterious. Over the past…

    Paperback – 2018-12-18
    Routledge

  • The Complete Guide to Perspective Drawing

    From One-Point to Six-Point, 1st Edition

    By Craig Attebery

    Computers can calculate perspective angles and create a drawing for us, but the spontaneity of mark making, the tactile quality of a writing surface, the weight of a drawing instrument, and the immediacy of the human touch are sensations that keep traditional drawing skills perpetually relevant.…

    Paperback – 2018-05-10
    Routledge

  • The Art of Type and Typography

    Explorations in Use and Practice, 1st Edition

    By Mary Jo Krysinski

    The Art of Type and Typography is an introduction to the art and rules of typography. Incorporating the industry standard—InDesign—for typesetting from the outset, this book serves as a guide for beginning students to learn to set type properly through tutorials, activities, and examples of student…

    Paperback – 2017-10-24
    Routledge

  • Data Visualization for Design Thinking

    Applied Mapping, 1st Edition

    By Winifred E. Newman

    Data Visualization for Design Thinking helps you make better maps. Treating maps as applied research, you’ll be able to understand how to map sites, places, ideas, and projects, revealing the complex relationships between what you represent, your thinking, the technology you use, the culture you…

    Paperback – 2017-06-06
    Routledge

  • Acting for Animators

    4th Edition, 2nd Edition

    By Ed Hooks

    Ed Hooks' essential acting guidebook for animators has been fully revised and updated in this 4th edition. Hooks uses classical acting theory – from Aristotle to Stanislavsky and beyond – to explain everything from character analysis and physical movement to facial expression and scene structure.…

    Paperback – 2017-04-24
    Routledge

  • Hybrid Drawing Techniques

    Design Process and Presentation, 1st Edition

    By Gilbert Gorski

    Hybrid Drawing Techniques: Design Process and Presentation reaffirms the value of traditional hand drawing in the design process by demonstrating how to integrate it with digital techniques; enhancing and streamlining the investigative process while at the same time yielding superior presentation…

    Paperback – 2015-01-14
    Routledge

  • Developing Your Design Process

    Six Key Concepts for Studio, 1st Edition

    By Albert C. Smith, Kendra Schank Smith

    Developing Your Design Process is your primary source for acquiring knowledge of how and why you design. It will help you understand how architects think as well as learn why you should educate yourself about design culture. You'll explore the spark of imagination that leads to a strong concept,…

    Paperback – 2014-10-22
    Routledge

2Series in Graphic Arts

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