Computer Engineering Products

  • Location-Based Information Systems (Open Access)

    Developing Real-Time Tracking Applications, 1st Edition

    By Miguel A. Labrador, Alfredo J. Perez, Pedro M. Wightman

    Drawing on the authors’ more than six years of R&D in location-based information systems (LBIS) as well as their participation in defining the Java ME Location API 2.0, Location-Based Information Systems: Developing Real-Time Tracking Applications provides information and examples for creating…

    Paperback – 2019-10-18
    Chapman and Hall/CRC

  • Mathematics Pocket Book for Engineers and Scientists

    5th Edition

    By John Bird

    This compendium of essential formulae, definitions, tables and general information provides the mathematical information required by engineering students, technicians, scientists and professionals in day-to-day engineering practice. A practical and versatile reference source, now in its fifth…

    Paperback – 2019-10-17
    Routledge
    Routledge Pocket Books

  • Computational Partial Differential Equations Using MATLAB®

    2nd Edition

    By Jichun Li, Yi-Tung Chen

    In this popular text for an Numerical Analysis course, the authors introduce several major methods of solving various partial differential equations (PDEs) including elliptic, parabolic, and hyperbolic equations. It covers traditional techniques including the classic finite difference method,…

    Hardback – 2019-10-11
    CRC Press
    Textbooks in Mathematics

  • Computer Vision and Image Processing

    Fundamentals and Applications, 1st Edition

    By Manas Kamal Bhuyan

    The book familiarizes readers with fundamental concepts and issues related to computer vision and major approaches that address them. The focus of the book is on image acquisition and image formation models, radiometric models of image formation, image formation in the camera, image processing…

    Paperback – 2019-10-07
    CRC Press

  • Data Science

    Theory, Analysis and Applications, 1st Edition

    Edited by Qurban A Memon, Shakeel Ahmed Khoja

    The aim of this book is to provide an internationally respected collection of scientific research methods, technologies and applications in the area of data science. This book can prove useful to the researchers, professors, research students and practitioners as it reports novel research work on…

    Hardback – 2019-10-04
    CRC Press

  • Handbook of Energy-Aware and Green Computing - Two Volume Set

    1st Edition

    Edited by Ishfaq Ahmad, Sanjay Ranka

    Implementing energy-efficient CPUs and peripherals as well as reducing resource consumption have become emerging trends in computing. As computers increase in speed and power, their energy issues become more and more prevalent. The need to develop and promote environmentally friendly computer…

    Paperback – 2019-10-02
    Chapman and Hall/CRC
    Chapman & Hall/CRC Computer and Information Science Series

  • Internet of Things (IoT)

    Systems and Applications, 1st Edition

    Edited by Jamil Y. Khan, Mehmet R. Yuce

    The Internet of Things (IoT) is one of the core technologies of current and future information and communications technology (ICT) sectors. IoT technologies will be deployed in numerous industries, including health, transport, smart cities, utility sectors, environment, security, and many other…

    Hardback – 2019-10-01
    Jenny Stanford Publishing

  • Designing Robot Behavior in Human-Robot Interactions

    1st Edition

    By Changliu Liu, Te Tang, Hsien-Chung Lin, Masayoshi Tomizuka

    In this book, we have set up a unified analytical framework for various human-robot systems, which involve peer-peer interactions (either space-sharing or time-sharing) or hierarchical interactions. A methodology in designing the robot behavior through control, planning, decision and learning is…

    Hardback – 2019-09-25
    CRC Press

  • 2D Graphics Programming for Games

    1st Edition

    By John Pile,Jr.

    The success of Angry Birds, Peggle, and Fruit Ninja has proven that fun and immersive game experiences can be created in two dimensions. Furthermore, 2D graphics enable developers to quickly prototype ideas and mechanics using fewer resources than 3D. 2D Graphics Programming for Games provides an…

    Paperback – 2019-09-23
    A K Peters/CRC Press

  • Performance Evaluation and Benchmarking

    1st Edition

    Edited by Lizy Kurian John, Lieven Eeckhout

    Computer and microprocessor architectures are advancing at an astounding pace. However, increasing demands on performance coupled with a wide variety of specialized operating environments act to slow this pace by complicating the performance evaluation process. Carefully balancing efficiency and…

    Paperback – 2019-09-19
    CRC Press

  • Programming ArcObjects with VBA

    A Task-Oriented Approach, Second Edition, 2nd Edition

    By Kang-Tsung Chang

    If you're ready to take your knowledge of ArcGIS to the next level, then you need to learn how to work with ArcObjects. But with thousands of objects, properties, and methods, how can you ever hope to sort through the ArcObjects model diagrams?The first edition of Chang's Programming ArcObjects…

    Paperback – 2019-09-19
    CRC Press

  • Theory and Practice of Computation

    Proceedings of the Workshop on Computation: Theory and Practice (WCTP 2018), September 17-18, 2018, Manila, The Philippines, 1st Edition

    Edited by Shin-ya Nishizaki, Masayuki Numao, Jaime Caro, Merlin Teodosia Suarez

    This volume contains the papers presented at the 8th Workshop on Computing: Theory and Practice, WCTP 2018 and is devoted to theoretical and practical approaches to computation. The conference was organized by four top universities in Japan and the Philippines: the Tokyo Institute of Technology,…

    Hardback – 2019-09-17
    CRC Press

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