Computer Graphics & Visualization Products

  • Essential Computer Graphics Techniques for Modelling, Animating, and Rendering Biomolecules and Cells:

    A Guide for the Scientist and Artist, 1st Edition

    By Giorgio Luciano

    The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art field or scientists trying to create artistic…

    Hardback – 2019-04-14 
    A K Peters/CRC Press

  • Visualization in Computational Physics and Materials Science

    1st Edition

    By Joan Adler

    In a condensed matter laboratory, visualization is especially useful in cases where it is possible to observe the interior of samples non-destructively. However, tools for visualizing surfaces and fields in engineering are often unsuitable. This book provides a complete guide to the application of…

    Pack - Book & Ebook – 2019-03-15 
    CRC Press
    Series in Computational Physics

  • Image and Video Compression for Multimedia Engineering

    Fundamentals, Algorithms, and Standards, Third Edition, 3rd Edition

    By Yun Q. Shi, Huifang Sun

    The latest edition provides a comprehensive foundation for image and video compression. It covers HEVC/H.265 and future video coding activities, in addition to Internet Video Coding. The book features updated chapters and content, along with several new chapters and sections. It adheres to the…

    Hardback – 2019-03-08 
    CRC Press
    Image Processing Series

  • Data Analytics: Effective Methods for Presenting Results

    Effective Methods for Presenting Results, 1st Edition

    Edited by Subhashish Samaddar, Satish Nargundkar

    Effective presentation of analytical results is the key to close a project successfully. With the meteoric rise in the popularity of data science and analytics, business executives focus on analytics’ strategic interpretation and managerial implications, as well as value creation from analytics.…

    Hardback – 2019-03-07 
    Auerbach Publications
    Data Analytics Applications

  • 3D Animation for the Raw Beginner Using Autodesk Maya 2e

    2nd Edition

    By Roger King

    3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya’s complex interface and basic…

    Paperback – 2019-02-13 
    Chapman and Hall/CRC

  • GPU Pro 360 Guide to Lighting

    1st Edition

    By Wolfgang Engel

    This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016)  into a convenient single source anthology covering 3D engine design in computer graphics. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges. The …

    Paperback – 2019-02-05 
    A K Peters/CRC Press

  • Elements of Multimedia

    1st Edition

    By Sreeparna Banerjee

    This book integrates many aspects of multimedia taught in different courses under one title. It is a very suitable textbook for adaptation for a single course in multimedia. In addition, it is written to provide a lucid, yet technical discourse on the different aspects to be taught to students with…

    Hardback – 2019-02-01 
    Chapman and Hall/CRC

  • Building Performance Simulation for Design and Operation

    2nd Edition

    Edited by Jan L.M. Hensen, Roberto Lamberts

    When used appropriately building performance simulation has the potential to reduce the environmental impact of the built environment, to improve indoor quality and productivity, as well as facilitating future innovation and technological progress in construction. Since publication of the first…

    Hardback – 2019-02-01 
    Routledge

  • GPU Pro 360 Guide to Image Space

    1st Edition

    By Wolfgang Engel

    This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering image space in computer graphics. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges. The 15 articles by…

    Paperback – 2019-01-24 
    A K Peters/CRC Press

  • GPU Pro 360 Guide to 3D Engine Design

    1st Edition

    By Wolfgang Engel

    This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016)  into a convenient single source anthology covering mobile GPUs and the architecture of  tile-based GPUs. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming…

    Paperback – 2019-01-11 
    A K Peters/CRC Press

  • Revival: Genetic Algorithms for Pattern Recognition (1986)

    1st Edition

    By Sankar K. Pal, Paul P. Wang

    Solving pattern recognition problems involves an enormous amount of computational effort. By applying genetic algorithms - a computational method based on the way chromosomes in DNA recombine - these problems are more efficiently and more accurately solved. Genetic Algorithms for Pattern…

    Paperback – 2018-12-31 
    CRC Press
    CRC Press Revivals

  • GPU Pro 360 Guide to Shadows

    1st Edition

    By Wolfgang Engel

    This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016)  into a convenient single source anthology covering lighting and global illumination in computer graphics. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming…

    Paperback – 2018-12-18 
    A K Peters/CRC Press

1Series in Computer Graphics & Visualization

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