Computer Graphics & Visualization Products

  • Fragmentation of the Photographic Image in the Digital Age

    1st Edition

    Edited by Daniel Rubinstein

    Fragmentation of the Photographic Image in the Digital Age challenges orthodoxies of photographic theory and practice. Beyond understanding the image as a static representation of reality, it shows photography as a linchpin of dynamic developments in augmented intelligence, neuroscience, critical…

    Hardback – 2019-10-10
    Routledge
    Routledge History of Photography

  • Digital Art, Aesthetic Creation

    The Birth of a Medium, 1st Edition

    By Paul Crowther

    Is art created with computers really art? This book answers ‘yes.’ Computers can generate visual art with unique aesthetic effects based on innovations in computer technology and a Postmodern naturalization of technology wherein technology becomes something we live in as well as use. The present…

    Hardback – 2018-09-18
    Routledge
    Routledge Advances in Art and Visual Studies

  • Collecting and Conserving Net Art

    Moving beyond Conventional Methods, 1st Edition

    By Annet Dekker

    Collecting and Conserving Net Art explores the qualities and characteristics of net art and its influence on conservation practices. By addressing and answering some of the challenges facing net art and providing an exploration of its intersection with conservation, the book casts a new light on…

    Hardback – 2018-04-30
    Routledge

  • Art Platforms and Cultural Production on the Internet

    1st Edition

    By Olga Goriunova

    In this book, Goriunova offers a critical analysis of the processes that produce digital culture. Digital cultures thrive on creativity, developing new forces of organization to overcome repetition and reach brilliance. In order to understand the processes that produce culture, the author…

    Hardback – 2011-09-27
    Routledge
    Routledge Research in Cultural and Media Studies

  • Symbolic Dynamics and Geometry

    Using D* in Graphics and Game Programming, 1st Edition

    By Brian Guenter, Sung-Hee Lee

    This book explains how to use the symbolic differentiation system D* for applications in computer games and engineering simulation. The authors describe how to create procedural 3D geometric models, link them together to form multibody physical systems, and simulate and display their physical…

    Hardback – 2009-12-10
    A K Peters/CRC Press

  • New Visions In Performance

    1st Edition

    By Gavin Carver, Colin Beardon

    New Visions in Performance features the work of twelve performers and academics who are concerned with the integration of digital technologies into theatrical performance.…

    Hardback – 2004-01-01
    Routledge
    Innovations in Art and Design

  • Atlas of Visualization, Volume III

    1st Edition

    By Yasuki Nakayama, Yoshimichi Tanida

    Visualization is a novel interdisciplinary science for making any phenomenon clear by visualizing the invisible using computer techniques. The Atlas of Visualization presents the latest advances in visualization techniques, image processing, computer graphics, and visualization of measured and…

    Hardback – 1997-03-24
    CRC Press

  • Atlas of Visualization, Volume II

    1st Edition

    By Yasuki Nakayama, Yoshimichi Tanida

    Visualization is a novel interdisciplinary science for making any phenomenon clear by visualizing the invisible using computer techniques. It covers such diverse phenomena as fluid flow, heat and mass transfer, sound, electromagnetism, and chemical change and its combinations. The Atlas of…

    Hardback – 1996-05-29
    CRC Press

  • One Dimensional Spline Interpolation Algorithms

    1st Edition

    By Helmuth Späth

    Together with its compagnion volume this book presents a practical introduction to computing spline functions, the fundamental tools for fitting curves and surfaces in computer-aided design (CAD) and computer graphics.…

    Hardback – 1995-05-02
    A K Peters/CRC Press

  • Two Dimensional Spline Interpolation Algorithms

    1st Edition

    By Helmuth Späth

    These volumes present a practical introduction to computing spline functions, the fundamental tools for fitting curves and surfaces in computer-aided deisgn (CAD) and computer graphics.…

    Hardback – 1993-05-31
    A K Peters/CRC Press

1Series in Computer Graphics & Visualization

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