Internet & Multimedia - Computing & IT Products

  • Geographies of the Internet

    1st Edition

    Edited by Barney Warf

    This book offers a comprehensive overview of recent research on the internet, emphasizing its spatial dimensions, geospatial applications, and the numerous social and geographic implications such as the digital divide and the mobile internet. Written by leading scholars in the field, the book…

    Hardback – 2020-01-29 
    Routledge
    Routledge Studies in Human Geography

  • Fundamentals of Graphics Using MATLAB

    1st Edition

    By Ranjan Parekh

    This book introduces fundamental concepts and principles of 2D and 3D graphics and illustrates the use of MATLAB for this purpose. The objectives are to demonstrate how MATLAB can be used to solve graphics problems and to help the reader gain an indepth knowledge about the subject matter through…

    Hardback – 2019-12-27 
    CRC Press

  • Autonomous and Integrated Parking and Transportation Services

    1st Edition

    By Amalendu Chatterjee

    In this book, the author outlines a Robust Web Parking, Truck and Transportation Portal (RWPTTP) for integrating parking and transportation services – a revolutionary approach in contrast to incremental change for managing traffic congestion. Autonomous vehicle technology, artificial intelligence,…

    Hardback – 2019-11-26 
    CRC Press

  • Fragmentation of the Photographic Image in the Digital Age

    1st Edition

    Edited by Daniel Rubinstein

    Fragmentation of the Photographic Image in the Digital Age challenges orthodoxies of photographic theory and practice. Beyond understanding the image as a static representation of reality, it shows photography as a linchpin of dynamic developments in augmented intelligence, neuroscience, critical…

    Hardback – 2019-10-10
    Routledge
    Routledge History of Photography

  • Game AI Pro 360: Guide to Tactics and Strategy

    1st Edition

    By Steve Rabin

    Steve Rabin’s Game AI Pro 360: Guide to Tactics and Strategy gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology that covers game AI strategy and tactics. This volume is complete with articles by leading game AI programmers…

    Paperback – 2019-09-23
    CRC Press

  • Game AI Pro 360: Guide to Architecture

    1st Edition

    By Steve Rabin

    Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering game AI architecture. This volume is complete with articles by leading game AI programmers that further…

    Paperback – 2019-09-23
    CRC Press

  • Game AI Pro 360: Guide to Movement and Pathfinding

    1st Edition

    By Steve Rabin

    Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI…

    Paperback – 2019-09-23
    CRC Press

  • Game AI Pro 360: Guide to Character Behavior

    1st Edition

    By Steve Rabin

    Steve Rabin’s Game AI Pro 360: Guide to Character Behavior gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology that covers character behavior in game AI. This volume is complete with articles by leading game AI programmers…

    Paperback – 2019-09-23
    CRC Press

  • Big Data

    A Beginner's Introduction, 1st Edition

    By Saswat Sarangi, Pankaj Sharma

    Big Data is everywhere. It shapes our lives in more ways than we know and understand. This comprehensive introduction unravels the complex terabytes that will continue to shape our lives in ways imagined and unimagined. Drawing on case studies like Amazon, Facebook, the FIFA World Cup and the…

    Paperback – 2019-09-19
    Routledge India

  • Understanding Kids, Play, and Interactive Design

    How to Create Games Children Love, 1st Edition

    By Mark Schlichting

    This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping…

    Paperback – 2019-09-11
    CRC Press

  • Essentials of Microservices Architecture

    Paradigms, Applications, and Techniques, 1st Edition

    By Chellammal Surianarayanan, Gopinath Ganapathy, Raj Pethuru

    Microservices architecture (MSA) is increasingly popular with software architects and engineers as it accelerates software solution design, development, and deployment in a risk-free manner. Placing a software system into a production environment is elegantly simplified and sped up with the use of…

    Hardback – 2019-09-06
    Taylor & Francis

  • Digital Government

    Managing Public Sector Reform in the Digital Era, 1st Edition

    By Miriam Lips

    Digital Government: Managing Public Sector Reform in the Digital Era presents a public management perspective on digital government and technology-enabled change in the public sector. It incorporates theoretical and empirical insights to provide students with a broader and deeper understanding of…

    Paperback – 2019-07-26
    Routledge
    Routledge Masters in Public Management

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