Internet & Multimedia - Computing & IT Products

  • Digital Government

    Managing Public Sector Reform in the Digital Era, 1st Edition

    By Miriam Lips

    Digital Government: Managing Public Sector Reform in the Digital Era presents a public management perspective on digital government and technology-enabled change in the public sector. It incorporates theoretical and empirical insights to provide students with a broader and deeper understanding of…

    Paperback – 2019-08-30 
    Routledge
    Routledge Masters in Public Management

  • Doing Things with Games

    Social Impact Through Play, 1st Edition

    By Lindsay D. Grace

    The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and…

    Paperback – 2019-07-29 
    CRC Press

  • Blockchain and Web 3.0

    Social, Economic, and Technological Challenges, 1st Edition

    Edited by Massimo Ragnedda, Giuseppe Destefanis

    Blockchain and Web 3.0 fills the gap in our understanding of blockchain technologies by hosting a discussion of the new technologies in a variety of disciplinary settings.…

    Hardback – 2019-07-19 
    Routledge
    Routledge Studies in Science, Technology and Society

  • Inside the Dark Web

    1st Edition

    By Rafiqul Islam, Erdal Ozkaya

    This book provides a broad overview of emerging digital threats and computer crimes, with an emphasis on cyber-stalking, hacktivism, fraud and identity theft, and attacks on critical infrastructure. It also analyzes the online underground economy, digital currencies, and cybercrime on the Dark Web.…

    Paperback – 2019-07-10 
    CRC Press

  • We Deserve Better Villains

    A Video Game Design Survival Guide, 1st Edition

    By Jai Kristjan

    We Deserve Better Villains is a highly accessible how-to guide for video game designers no matter what level of experience to understand what is needed to be successful in the development cycle of any video game from concept to supporting the game live. Each chapter outlines a period in a video…

    Paperback – 2019-07-04 
    CRC Press

  • Cybersecurity Awareness Among Students and Faculty

    1st Edition

    By Abbas Moallem

    In modern times, all individuals need to be knowledgeable about cybersecurity. They must have practical skills and abilities to protect themselves in cyberspace. What is the level of awareness among college students and faculty, who represent the most technologically active portion of the…

    Hardback – 2019-05-21 
    CRC Press

  • Interaction for Designers

    How To Make Things People Love, 1st Edition

    By Brian L.M Boyl

    Interaction for Designers shows you how to connect a product with its users, whether it’s a simple toaster, a complex ecosystem of intelligent devices, or a single app on your smartphone. This book covers the entire design process so you can start with an idea and carry it through to an engaging…

    Paperback – 2019-04-18 
    Routledge

  • M-Commerce

    Experiencing the Phygital Retail, 1st Edition

    Edited by Punita Duhan, Anurag Singh

    This volume presents a pragmatic approach to understanding and capitalizing on contemporary m-commerce trend. It comprehensively encapsulates the evolution, emergent trends, hindrances and challenges, and customer perceptions about various facets of how physical and online retail channels are…

    Hardback – 2019-02-26
    Apple Academic Press

  • Machine Learning for Computer and Cyber Security

    Principle, Algorithms, and Practices, 1st Edition

    Edited by Brij B. Gupta, Quan Z. Sheng

    While Computer Security is a broader term which incorporates technologies, protocols, standards and policies to ensure the security of the computing systems including the computer hardware, software and the information stored in it, Cyber Security is a specific, growing field to protect computer…

    Hardback – 2019-02-13
    CRC Press

  • Designing Effective Digital Badges

    Applications for Learning, 1st Edition

    By Joey R. Fanfarelli, Rudy McDaniel

    Designing Effective Digital Badges is a hands-on guide to the principles, implementation, and assessment of digital badging systems. Informed by the fundamental concepts and research-based characteristics of effective badge design, this book uses real-world examples to convey the advantages and…

    Paperback – 2019-02-04
    Routledge

  • Think Like a UX Researcher

    How to Observe Users, Influence Design, and Shape Business Strategy, 1st Edition

    By David Travis, Philip Hodgson

    Think Like a UX Researcher will challenge your preconceptions about user experience (UX) research and encourage you to think beyond the obvious. You’ll discover how to plan and conduct UX research, analyze data, persuade teams to take action on the results and build a career in UX. The book will…

    Paperback – 2019-01-24
    CRC Press

  • Web Wisdom

    How to Evaluate and Create Information Quality on the Web, Third Edition, 3rd Edition

    By Marsha Ann Tate

    The World Wide Web has undergone tremendous growth since the first edition of Web Wisdom: How to Evaluate and Create Information Quality on the Web was conceived and written in the mid to late 1990s. The phenomenal global expansion of the internet, together with the increasing sophistication of…

    Paperback – 2018-11-09
    CRC Press

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