Internet & Multimedia - Computing & IT Products

  • Interaction for Designers

    How To Make Things People Love, 1st Edition

    By Brian Boyl

    Interaction for Designers shows you how connect a product with its users, whether it’s a simple toaster, a complex ecosystem of intelligent devices, or a single app on your smart phone. This book covers the entire design process so you can start with an idea and carry it through to an engaging…

    Paperback – 2019-03-25 
    Routledge

  • Psychology and Social Media

    Becoming Digital, 1st Edition

    By Ciarán Mc Mahon

    This book explores and critiques the psychology of social media over the past decade, and analyses treatment of social media within a scientific framework and historical context. In examining the subjective experience of being on social media services by interpreting research from various areas of…

    Paperback – 2019-03-15 
    Routledge

  • Understanding Kids, Play, and Interactive Design

    How to Create Games Children Love, 1st Edition

    By Mark Schlichting, Barbara Chase

    This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping…

    Paperback – 2019-03-15 
    CRC Press

  • Designing Effective Digital Badges

    Applications for Learning, 1st Edition

    By Joey R. Fanfarelli, Rudy McDaniel

    Designing Effective Digital Badges is a hands-on guide to the principles, implementation, and assessment of digital badging systems. Informed by the fundamental concepts and research-based characteristics of effective badge design, this book uses real-world examples to convey the advantages and…

    Paperback – 2019-02-18 
    Routledge

  • The Routledge Companion to Digital Humanities in Theatre and Performance

    1st Edition

    Edited by Nic Leonhardt

    Digital Humanities has emerged in recent years as a new paradigm within theatre and performance studies. This is the first volume to compile scholarly and best practice knowledge from around the globe, and to address both the history and future of this new field. Contributors examine…

    Hardback – 2019-02-01 
    Routledge
    Routledge Companions

  • M-Commerce

    Experiencing the Phygital Retail, 1st Edition

    Edited by Punita Duhan, Anurag Singh

    This volume presents a pragmatic approach to understanding and capitalizing on contemporary m-commerce trend. It comprehensively encapsulates the evolution, emergent trends, hindrances and challenges, and customer perceptions about various facets of how physical and online retail channels are…

    Hardback – 2019-01-30 
    Apple Academic Press

  • Think like a UX Researcher

    How to Observe Users, Influence Design, and Drive Strategy, 1st Edition

    By David Travis, Philip Hodgson

    Think Like a UX Researcher will challenge your preconceptions about user experience (UX) research and encourage you to think beyond the obvious. You’ll discover how to plan and conduct UX research, analyze data, persuade teams to take action on the results and build a career in UX. The book will…

    Paperback – 2019-01-23 
    CRC Press

  • Web Wisdom

    How to Evaluate and Create Information Quality on the Web, Third Edition, 3rd Edition

    By Marsha Ann Tate

    The World Wide Web has undergone tremendous growth since the first edition of Web Wisdom: How to Evaluate and Create Information Quality on the Web was conceived and written in the mid-to-late 1990s. The phenomenal global expansion of the internet together with the increasing sophistication of…

    Paperback – 2018-10-26
    CRC Press

  • Regulating Blockchain

    Critical Perspectives in Law and Technology, 1st Edition

    By Robert Herian

    As the distributed architecture underpinning the initial Bitcoin anarcho-capitalist, libertarian project, 'blockchain' entered wider public imagination and vocabulary only very recently. Yet in a short space of time it has become more mainstream and synonymous with a spectacular variety of…

    Hardback – 2018-10-01
    Routledge

  • Cyberpsychology and Society

    Current Perspectives, 1st Edition

    Edited by Andrew Dr Power

    Human interaction with technology is constantly evolving, with rapid developments in online interaction, gaming, and artificial intelligence all impacting upon and altering our behaviour. The speed of this change has led to an urgent need for a new field of study, cyberpsychology, in order to…

    Paperback – 2018-03-16
    Routledge

  • Surviving Game School…and the Game Industry After That

    1st Edition

    By Michael Lynch, Adrian Earle

    Surviving Game School speaks about what to expect in a top game design or game development college program, and what to expect once students get out. Making games is not at all the same as playing games. Uncommonly blunt, the book reveals the rigors – and the joys – of working in this industry.…

    Paperback – 2018-02-23
    A K Peters/CRC Press

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