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  • Cyberpunk and Visual Culture

    Edited by Graham Murphy, Lars Schmeink

    Within the expansive mediascape of the 1980s and 1990s, cyberpunk’s aesthetics took firm root, relying heavily on visual motifs for its near-future splendor saturated in media technologies, both real and fictitious. As today’s realities look increasingly like the futures forecast in science fiction…

    Paperback – 2017-11-02
    Routledge

  • Beyond Cyberpunk

    New Critical Perspectives

    Edited by Graham J. Murphy, Sherryl Vint

    In this collection of essays, contributors consider the continuing cultural relevance of the cyberpunk genre into the new millennium. Cyberpunk is no longer an emergent phenomenon, but in our digital age of CGI-driven entertainment, the information economy, and globalized capital, we have never…

    Paperback – 2012-04-20
    Routledge
    Routledge Studies in Contemporary Literature

  • Online Learning and Teaching with Technology

    Case Studies, Experience and Practice

    Edited by David Murphy, Rob Walker, Graham Webb

    In the 21st century technology has become an essential part of teaching and learning. This manual provides practical advice on teaching in a wide range of technologies, including the internet and multimedia packages. Using case studies to illustrate the key concepts, this book aims to promote…

    Paperback – 2001-07-01
    Routledge

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